Monday, a perfect day for an update. Here's one now! [list] [*] Fix bug where we would try to show the dice result of a player before the board finished loading [*] Fix cases where redeeming and invite code after having clicked on a campaign in the main menu, would result in an error. [*] Fix a case where a request completing after switching campaign could result in an error [*] Fixed bug where the game would allow you to paste before copy network operation had completed [*] Added hourglass indicator to show when a slab is not ready to paste [/list] Expect more from us soon. If you're curious about previous patches or other updates we have a DevLog over at: [url=https://bouncyrock.com/news]https://bouncyrock.com/news[/url]