This is a big update in that we updated our engine to a new version of Unity. This gives us better cpu multi-threading utilization for better performance in scenes with lots of objects. The game should overall be on a better foundation than ever before. We’re happy to announce our latest DLC, [url=http://store.steampowered.com/app/610692/Tabletop_Simulator__Three_Kingdoms_Redux]Three Kingdoms Redux[/url] by [url=https://startingplayer.com]Starting Player[/url] is now live! [i][b]Three Kingdoms Redux[/b] is a board game that seeks to recreate the tripartite between the states of Wei, Wu and Shu. You assume the role of one of the three lords – Cao Cao leading Cao Wei, Sun Jian leading Eastern Wu or Liu Bei leading Shu Han. [/i] And for our [b]VR users[/b], rejoice! [i]Oculus Touch[/i] support is now officially here! VR performance in general should also be improved up to 30% faster. Check it out and let us know how it is. Of course, there’s still more to come as well! And lastly, our tutorial series is currently undergoing a revamp since we’ve changed so much and added new features. Here is the first episode in the new 2017 Tutorial Series - Basic Controls. https://www.youtube.com/watch?v=SGPdpGn0DCM [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/5854753/dda21ba13b0fedd67d4d4edfd746054b5f9ea74f.png[/img] [h1][b]DLC - Three Kingdoms Redux[/b][/h1][list] http://store.steampowered.com/app/610692/Tabletop_Simulator__Three_Kingdoms_Redux [*] Created by [url=https://startingplayer.com]Starting Player[/url]. [*] Now available for $7.99 with a 20% launch discount! [*] Only the host needs to own the DLC for everyone else to play. [*] This game is for 3 players only. [*] To begin, follow the instructions on screen or open up the notebook when the on screen notes disappear. [*] Make sure to hover and read tool tips as some things have specific instructions that need to be followed. [*] High quality and detailed with a lot of scripted elements to play around with. [/list] [h1][b]Unity 5.6.2 Update[/b][/h1][list] [*] Improved CPU Multi-threaded rendering (up to 50% performance increase when there are lots of objects). [*] Improved physics calculations at high speed. [*] Greatly improved camera collision code to reduce jitter and clipping. (This will also stop cheating by trying to clip under the table to look at cards) [*] Chat colors have changed due to the update (are a bit darker). [*] Custom AssetBundle project has been updated to the new Unity version as well. [*] TTSAssetBundleEffects adds animator support. [*] Assetbundles with custom shaders might be pink (Either don't use custom shaders or re-export your Assetbundles with the updated project). [/list] [h1][b]VR Improvements[/b][/h1][list] [*] Added support for Oculus Touch. [*] VR performance improvement up to 30% faster. [*] Controllers now animate to match your controller in real life. [*] You can toggle UI mode to have a floating UI that can be dragged into position. [*] Alt Zoom works a lot better now on everything. [*] Hover tooltip text now works with description. [*] Fixed resizing game view breaking the UI interaction. [/list] [h1][b]Scripting Improvements[/b][/h1][list] [u]Event[/u]: [*] onObjectTriggerEffect(Object, int index) [*] onObjectLoopingEffect(Object, int index) [*] onObjectRandomize(Object, string player_color) [*] Player.getSelectedObjects() [*] Player.getHoldingObjects() [u]Physics.cast()[/u]: [*] Added bool debug to cast() to visualize the cast [*] Fixed size parameter in cast() being double in size than it should all script must be updated [*] Increased the number of hits from 100 possible to 1000 [/list] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/5854753/3a8c448feae8894e3397544ecaf5b5ef9acbe594.png[/img] [h1][b]Lighting Improvements[/b][/h1][list] [*] LUTs (look-up textures) have been added to the lighting menu. [*] This gives you a wider variety of lighting and color choices from one extreme to the other. [*] You can choose from over 100 different LUTs or import your own (256x16). [*] You can read more about LUTs [url=https://docs.unity3d.com/Manual/PostProcessing-UserLut.html]here[/url]. [/list] [h1][b]Cloud Improvements[/b][/h1][list] [*] Added “Upload all loaded files” button on the Cloud menu. [*] This takes all the files in the mod and uploads them directly to your Steam Cloud. [*] This is useful when a mod has a broken file and there’s no other way to fix it. [*] This is also great for transferring your local files automatically to the Cloud when you’re ready to play your game in multiplayer. [*] Custom files must be cached to your disk in order to work, so make sure to search any bags to force a cache. [*] Keep in mind that it will upload ALL files to the Cloud. There’s no way to pick and choose individual files. [/list] [h1][b]UI Improvements[/b][/h1][list] [*] Tooltip text is now aligned left instead of center. [*] All menus in the Options folder, as well as the Workshop Upload menu have been slightly updated to match. [*] Updated Teams menu. [/list] [h1][b]DLC Improvements[/b][/h1][list] [*] Scythe - Updated lighting for better presentation. [*] Warfighter - Updated lighting for better presentation. [*] Warfighter - Fixed issue with tokens not turned the correct way. [*] Updated Tiny Epic Western and In the Name of Odin DLCs so there are no longer any pink elements for Mac & Linux users. [/list] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/5854753/91953367a71657bee22faf2773a441c21894f4a1.png[/img] [h1][b]General Improvements[/b][/h1][list] [*] Added support for 5 teams - welcome, Team Jokers! [*] Replaced tablet with a new one that is thinner with smaller bezels. [/list] [h1][b]Fixes[/b][/h1][list] [*] Fixed assetbundle name conflict when reloading an object. [/list] Stay up to date on development by following us on [url=http://twitter.com/berserkgames]Twitter[/url] and [url=http://facebook.com/tabletopsimulator]Facebook[/url]!