We’ve got all kinds of goodies for you this week. Thanks everyone for your feedback and suggestions! We will be at [url=http://prime.paxsite.com]Pax Prime[/url] this month in Seattle, so if you’re in the area, stop on by and say hi! We’ll provide more details about where we’ll be at when we get them. [b][h1]Main Features:[/h1][/b][list] [*] Contextual Menu Overhaul [*] Object Color Tinting [*] Material Swapping [*] Multi Object Offset Movement [*] Search Workshop Files [*] Copy -> Pasting Multiple Objects [*] FPS Camera Raise and Lower [*] Workshop Tags Updated[/list] [img]http://berserk-games.com/images/updates/Update2.3a.png[/img] [b][h1]Contextual Menu:[/h1][/b][list] [*] The right click/contextual menu has been revamped into the new UI system with added functionality [*] You can now tint the color of all objects using a color wheel [*] Grid will now be disabled on a per object basis, dice and quarter are disabled by default [*] Reset All Cards has been added back, now in the right click menu [*] You can now reset from each individual cards instead of only from decks [*] Material swapping has been added for Dice, Chess, and Dominoes (Plastic, Wood, Metal)[/list] [b][h1]Multi Selection:[/h1][/b][list] [*] Picking up multiple objects now moves them with an offset just like how you picked them up [*] Shaking will remove any offsets when moving and clump them together like before [*] Copy and pasting more than one object at a time now works properly [*] You no longer have to mouse over an object; pressing the button will perform the action on all highlighted objects [*] Right clicking on an object can now be used to highlight objects one by one [*] Highlighted objects can now all be modified by the right click menu at the same time [*] Overall most actions should now be possible to be performed on multiple objects, either held or highlighted[/list] [img]http://berserk-games.com/images/updates/Update2.3b.png[/img] [b][h1]User Interface:[/h1][/b][list] [*] Tags updated, RPG games renamed to Role-playing Games and Number of players changed to 1,2,3,4,4+ [*] UI sounds now properly only play when you are interacting with a button or checkbox [*] Search has been added for Workshop, Save, and Load windows for easier navigation [*] Save new slot button is now colored grey for easier separation [*] Client contextual editing can be disabled by unchecking allow contextual in host options [*] Main game logo updated to fix aliasing around the cards [*] Disabling mod caching in the settings for one load will most likely fix any texture glitches that occur for a mod[/list] [b][h1]FPS Camera:[/h1][/b][list] [*] Raise and lower has been added for the FPS camera (toggle cameras with the 'P' key) [*] This lets you control the FPS camera just like a traditional spectator camera in a FPS [*] Space now raises the camera up and CTRL lowers it in world space[/list] [b][h1]Bug Fixes/Changes:[/h1][/b][list] [*] Toned down shininess on custom models, especially wood material [*] Fixed custom table yellow texture bug (might need to clear cache to fix issue, or disable caching mod caching for one load of the mod) [*] Locking object is working properly for held objects [*] Fixed card dealing and resetting with multiple decks/objects [*] Fixed table flicker when you select Tables in the Chest menu [*] Fixed bug that caused the camera to jam into the table when using the FPS camera and ALT [*] Fixed floating card bug when resetting a cut deck [*] Promoted players can now properly scale, lock, and use the contextual menu even if disabled in host options [*] Unlocked objects and custom objects will no longer float in the air until they are interacted with.[/list] If you want to get the latest news on development feel free to follow us on [url=http://twitter.com/berserkgames]Twitter[/url]! [h1][url=http://berserk-games.com]Berserk Games[/url][/h1]