The Scoop #14 - DLC & VR Info!
Author: Kimiko,
published 8 years ago,
[img]http://i.imgur.com/OOpY8ij.png[/img]
Welcome to The Scoop, our regular community update for [url=http://store.steampowered.com/app/286160/]Tabletop Simulator[/url] and [url=http://berserk-games.com]Berserk Games[/url]!
[h1][b]Dev Chat[/b][/h1]
It's been awhile since our last issue of The Scoop and that's because we've been putting out patches nearly every week! So there wasn't really a need for The Scoop when we also have our Monthly Newsletter. But here we are again!
It's been a crazy month with lots of patches and lots of nifty new features. Hope you've liked it all! Upgrading to Unity 5 was a smooth transition with hardly any issues, we've added more DLCs, and scripting has been an awesome addition with you guys really making the most of it and creating some really cool things! I can't wait to see what else you guys come up with.
The new file browser is amazing and I'm so glad that we added that, giving you more options to choose from. So you can still upload your files to your favorite sites or you can use the file browser to upload it to your Steam Cloud or privately test by using the Local option. Definitely makes testing and checking things much faster and easier all around.
What do you think of the new Locked physics mode? Have you tried it yet? In case you didn't read the patch notes, go into your Host → Options menu and in the General tab, you can choose between Full (normal physics), Semi-Lock (reduced physics), and Locked (minimal physics). With the new Locked physics, there is no throwing, clumping, lowering, or pushing and objects will always auto raise. So if you've been wanting to experience Tabletop Simulator without all the physics, then this mode is for you!
The following is a gif that demonstrates locked physics mode.
[img]http://i.imgur.com/jTmTV1e.gif[/img]
And as promised in the last issue, the last video in our Tutorial Series is now up! This video covers the Steam Workshop - how to use it and how to upload your mods to it. While this is the final episode in this series, there will be other videos that will cover all the new features and other things we may have missed. Enjoy!
https://www.youtube.com/watch?v=WSV7aGX8yng
Also, don't forget to check out our [url=http://berserk-games.com/knowledgebase]Knowledge Base[/url]. There is a lot of helpful information that you may not have known existed, so be sure to read through it! We're adding things to it all the time, so keep checking back!
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[h1][b]DLC News[/b][/h1]
Next on the horizon, we're happy to announce our partnership with [url=http://www.faroffgames.com]Far Off Games[/url] to bring their awesome game [url=http://www.faroffgames.com/xia]Xia: Legends of a Drift System[/url] to Tabletop Simulator!
[i]Xia is a 3-5 player, sandbox-style, competitive space adventure. Each player starts as a lowly (but hopeful!) captain of a small starship. Players fly their ships about the system completing a variety of Missions, exploring new Sectors, and battling other ships. Captains vie with each other for Titles, riches, and, most importantly, Fame. The most adaptive, risk-taking, and creative players will excel. One captain will rise above the others, surpassing mortality by becoming Legend![/i]
[img]http://i.imgur.com/mpE0o9J.png[/img]
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And if you missed our last announcement, we're also working with [url=http://blog.atlas-games.com]Atlas Games[/url] and will be bringing [url=http://www.atlas-games.com/product_tables/AG1360.php]Three Cheers For Master[/url] to Tabletop Simulator! We're super excited to be working with them!
[i]In Three Cheers For Master you’re the minion of an evil overlord. When Master's blue, it's the minions who suffer. As a lieutenant in Master's army — a foreminion — it falls to you to cheer him up. Not the easiest task, even in the best of times.[/i]
[img]http://i.imgur.com/oeZ5D3z.png[/img]
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[h1][b]Future Updates[/b][/h1]
We value our community's feedback and over this past year we have implemented a lot of features and suggestions that you guys have given us. And we're still listening! Please continue to post your suggestions on our [url=http://www.berserk-games.com/forums/forumdisplay.php?18-Suggestions]official forums[/url].
[i]"VR????!?!??! When will Tabletop Simulator get VR? TTS NEEDS VR! Give us VR!"[/i]
This has been brought up a LOT recently, especially with the release of the Vive. When will we get VR for Tabletop Simulator? VR has been thought about since our [url=https://www.kickstarter.com/projects/274930865/tabletop-simulator]Kickstarter[/url] 2 years ago. It was one of our stretch goals and just like you, we'd love for it to happen! That being said, we can't give you a date of when it will be done, because we just don't know!
However, we ARE working on it! And so far progress is looking good! We are currently working with the Vive, so that will be our focus right now (Sorry Oculus users!). There's still a lot to do, but it really will be a pretty cool experience all around to get VR into Tabletop Simulator! Since VR is our focus, updates will be slowing down, so don't expect to see any patches in the next few weeks.
Stay tuned for more information in the future!
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Want more? Stay up to date on development and other fun things by following us on [url=http://twitter.com/berserkgames]Twitter[/url] and [url=http://facebook.com/tabletopsimulator]Facebook[/url]!
[img]http://i.imgur.com/yPzdxfj.png[/img]