[img]http://berserk-games.com/images/4.25patch.png[/img] [b]Tabletop Simulator[/b] has been out for exactly one week and it has been a great success thanks to our awesome community! We managed to break into the Top 10 Steam top sellers, which is completely beyond anything we could have imagined. The amount of amazing mod content you guys have been able to pump out is staggering. With that, we’ve got our first big update since we released and it’s a doozy! [b]Features:[/b][list] [*] Line Tool has been added for measure distances, hold 'Tab' to start measuring; synced with all clients [*] You can now scale objects up and down in size (Up to twice as big and half as small) Use either '+/-' or shift + alt + scroll [*] IRC Lobby has been integrated in the game (Very WIP), the chat bubble on the bottom right will bring it up. This is a great way to find people to play with. [*] RPG Props have been added: Chest, Barrel, Table, and Chair. This should help add some flair to your dungeons [*] (Table flipception, you can flip a prop table on a table, that you use to play tabletop games…[b]sorry[/b])[/list] [b]User Account Changes:[/b][list] [*] You no longer have to login into our account system to play [*] Your in-game name is your current Steam name [*] Banning saves the user's Steam ID [*] In the future we will be integrating more and more with Steam[/list] [b]Server Browser Enhancements:[/b][list] [*] Server browser is now sorted by newest to oldest [*] You can now hide locked & full servers [*] Search can be used to find a specific game name, user name, or game mode [*] Host can now supply location of server[/list] [b]Changes:[/b][list] [*] Camera now collides with the table, this should stop you from clipping into the table [*] End turn button has been merged with the "Your turn" message on the top of the screen [*] Added some randomness to the Table flipping to make each flip unique [*] In spawn menu, Chinese Checkers pieces have been renamed to marbles and the metal ball has been added to it [*] "Alt" zoom is now disabled while holding down right mouse button [*] Dungeon grid and tilesets were slightly increased in size slightly (2%) to square out the grid at an equal 2 [*] Notepad typing sound removed, it's easy enough to tell when someone is adding to it [*] Random mahjong spawn has been added to spawn menu [/list] [b]Bug Fixes:[/b][list] [*] Resolved Steam integration issue asking for DRM-Free key (2010 C++ Redist) [*] Piecepack object can now be properly picked up by clients [*] Flipping tall objects no longer will take a long time [*] Fixed Square Table flip freezing mid air [*] Custom Board will not scale gradually when loading saves, no longer knocking over objects [*] Enter is now properly working in the private notepad [*] Mouse is now hidden when alt hovering over an object [*] Piecepack spawn menu now has the dice [*] Dice rotation now works on Piecepack dice and D4 [*] If you choose Backgammon when on Glass table it swaps to the Octagon table [*] It should no longer be possible for two people to choose the same color [*] Fixed CardBots mat collision when lowering a card [*] Blocking people on server browser should be working properly again [*] Cards should no longer deal to the same person multiple times [*] Hand will no longer open up like you can pick up a board [*] Objects on custom board should no longer slide randomly when on the surface [*] Rewinding with objects on cards should no longer swap places [*] Resolved some crash Linux issues (Experimental) [*] Resolved crash issue on exit game[/list] [b]What we are working on:[/b][list] [*] Steam Workshop Integration [*] 3D Model Support for Mods [*] Linux version for Nvidia users [*] Additional RPG Features [*] Connection Issues [*] Stability [*] ??? game mode [*] Performance [*] More steam Integration [*] More optimization (Ram usage) [*] Crashing issues [*] Adding basic game rules [*] and much more... We are working hard to bring you guys these updates as fast as possible and we want to thank you all for deciding to take this ride with us![/list]