Sword of Convallaria is an all-new tactical RPG title. The game mixes the classic mechanics we all know and love with some really eye-catching new visuals. The story is choice-based, where your decisions will shape world peace. The game is expected to launch in Fall 2023, and we are excited to unpack its experience with you and get you prepared. [b]What’s the gameplay like?[/b] Sword of Convallaria captures the essence of a traditional tactical RPG, embracing the very essence that made the genre unforgettable. You, as the main character, are in charge of assembling a diverse team of characters, each with their own unique classes and abilities. Together, you’ll dive into battles that shape your story. Let’s say, the class of Archers. Some of them are armed with an ability known as Alert Shot. This maneuver enables them to respond to enemy actions instantly, adding a nuanced tactical dimension to every confrontation. [img]https://clan.cloudflare.steamstatic.com/images//44512721/66b1f7b70674b911d736f810e2ccde956702d002.gif[/img] You’ll also meet units that can knock enemies back, sending them into traps that are naturally formed in the map. [img]https://clan.cloudflare.steamstatic.com/images//44512721/b9e2e1c208965b683ff05ee00a42ab85bf3d4ac0.gif[/img] Meanwhile, characters from the Mountain of Vlder could cross terrains with ease. They can also launch swift attacks and execute tactical retreats as needed. This will give you flexibility when planning your steps. Interactive objects in the game also add to the strategic depth of your gameplay. Say, these explosive barrels you’ll often find around the maps. You can attack them to blow them up and deal AoE damage, pretty handy when you’re outnumbered. [img]https://clan.cloudflare.steamstatic.com/images//44512721/3b67218be6c120705959f4e08df11739efd33068.gif[/img] Another example of interactive objects is the grass tiles. With a fiery twist, you can set them ablaze using fire-element spells, creating barriers that can deal extra damage to foes on the move. [b]What’s the look and feel of the visuals in Sword of Convallaria?[/b] Sword of Convallaria introduces NeoPixel, a new art style that recreates classic pixel arts with a modern 3D engine. Imagine NeoPixel as a cool mix of old-school Game Boy and today's PlayStation visuals. Instead of just a simple 2D image, NeoPixel allows sunlight to come through a window in 3D and light up the corners. It creates this interplay between light and shadow, bringing each pixel to life. NeoPixel's way of dealing with color is also quite unique. Some pixel art goes all out with bright and flashy colors. NeoPixel tones that down. Our approach uses natural shades that make everything look more real, like you could step right into the scene. It's not just about looking cool, though. These natural colors help create this deeper emotional connection, giving you all the feels as you dive into the stories of Sword of Convallaria. NeoPixel makes everything just click. [img]https://clan.cloudflare.steamstatic.com/images//44512721/8140d5695935778e09616dd432ddb6cda0868bc7.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//44512721/59e7d46c40ae4c2834b10c126e7daa33078826fd.png[/img] [b]What can I expect in the story campaign?[/b] In the land of Iria, a place steeped in ancient lore, a storm is brewing. Neighboring powers have their eyes on the rich Luxite beneath Iria's soil, their dark motives masked behind diplomatic smiles. Inside Iria's borders, countless conflicts are threatening to tear the very fabric of the country apart. Amidst this storm stands the "Sword of Convallaria," a noble band of mercenaries led by a courageous leader, YOU, tasked with navigating the treacherous waters of politics and war. With the weight of a nation's future resting upon your shoulders, you’ll be defending Iria from those who would see it fall. [img]https://clan.cloudflare.steamstatic.com/images//44512721/3a97d40b854423a8e49995c141f69b1efa09f9a7.png[/img] We have created seven to eight possible endings so far for Sword of Convallaria. These endings are all open for you to explore, with game-changing choices throughout the campaign. Your choice will steer the ship of the story and shape your characters’ destiny. [img]https://clan.cloudflare.steamstatic.com/images//44512721/79b8001ed1126f2f1cbf83937194be5d555becd0.gif[/img] [b]How does the music evolve with the game's story?[/b] You’ll discover hidden character themes and national themes throughout the game. These music themes create fabrics of stories on both a personal and world level. We’re happy to bring on board Mr. Hitoshi Sakimoto to create some truly remarkable soundtracks. Over 50 tracks have now been composed. From folks to orchestrals, acoustic guitars to flutes, the soundtracks will bring you along the emotional journey of the characters and pivotal moments in history. For example, without spoiling anything, you’ll discover the ancient folk song of Iria by progressing through the story. Soundtracks like these really bring the world to life, and we look forward to bringing this experience to you when the game launches. [img]https://clan.cloudflare.steamstatic.com/images//44512721/1174dd5b9fe507d81612accfb5c09caa08c22e40.gif[/img] [b]What's the release date?[/b] Sword of Convallaria is expected to go global and cross-platform in the fall of 2023. With classic gameplay, choice-based storytelling, and the beautiful NeoPixel art style, we wish that the game could breathe new life into the beloved tactical RPG genre. If you’d like to stay updated, please follow us on YouTube and join our newly setup Discord server! Check out our full overview video here: https://youtu.be/W-G8-fbuUoE Don’t forget to add Sword of Convallaria to your wishlist for all the updates! Also, hop on [url=https://twitter.com/SwordofConva]Twitter[/url] and [url=https://discord.com/invite/858ccE62ST]Discord[/url] to join the fun and stay in the loop with the latest buzz! [url=https://discord.com/invite/858ccE62ST][img]https://clan.cloudflare.steamstatic.com/images//44512721/da71346f06b887a3719b983d18a5699a87419c4c.jpg[/img][/url]