News: As you may have seen, there was a change in all the graphic art of the game, with new covers and a new logo. This logo can be seen within the game as well. Now there is a greater range of vision in terms of trees, so you can see the vast majority without having a big impact on game performance. [img]https://clan.cloudflare.steamstatic.com/images//45216863/f7a28e58819842a2a57a89f5e36acdfa24079483.png[/img] New structures and blocks added: -Wooden Log Wall, and derivatives as supports for ceilings and corners[img]https://clan.cloudflare.steamstatic.com/images//45216863/5b84bfc60d9ff9e6e41b1053fdbbd168e892df0e.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//45216863/21b63602c9ee3d2f3dcd656728f3090ae4f2303e.png[/img] -Cane wall and derivatives. -Water collector. In relation to the last point, now every 30 minutes in real life it will start to rain, except in deserts, and snow will fall in snowy lands. Crops that are outdoors will be automatically watered with rain. [img]https://clan.cloudflare.steamstatic.com/images//45216863/96ba9be9cc316e6acbf62706f23d095d96d2dd00.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//45216863/0cf81b210ec839048df698c8c7b6eb0fbd82f863.png[/img] A new creature was added: The Mammoth, and the bears and snow walkers can now be ridden. [img]https://clan.cloudflare.steamstatic.com/images//45216863/a24b1d937fa3067e53b7797ddc69d97f988dc6ef.png[/img] Regarding the snowy walkers, a bug in their tail was corrected, starting with a small redesign of the animal. The esplanade between the Tundra and the Pastylands has been modified a little. The wooden tile block was redesigned. Corrections: -When shooting an arrow, this being the last one, the animation was blocked and prevented what is others did. -Design of the world, flashing of textures in different parts. -When it came time to tame the spiders, they continued to attack you. -When leaving a cave the ambient sound of the world stopped. Next update will be something spooky... Halloween is coming