Early Access Release Update!
Author: YooperGameStudiosLLC,
published 4 months ago,
Hello all Polycar enthusiasts! Start your engines!
[u][i]Introduction[/i][/u]
Solo indie dev/publisher for Yooper Game Studios here, and I am excited to give you all the details for the Super Battle Polycars Steam Early Access Release!
The last couple months have been quite the world wind, many late nights spent gathering feedback from the community and implementing features and bug-fixes to give players itching for some vehicular destruction a place to scratch. Below lists the newest features, maps, and QOL improvements alongside existing gameplay elements to catch anyone up looking to drive onto the polygon road solo or with their friends!
A big thank you to all the support from players, streamers, influencers, content creators, and lovers of vehicular combat that has pushed the game across the Early Access finish line. Be sure to hop into our [url=https://discord.gg/yoopergamestudiosllc]Discord[/url] channel to find other players, report bugs, leave feedback, talk about the game, or just to say hi!
Keep a look out for the Early Access Development Roadmap to be released shortly. A full PC and PS5 cross-play release is revving up for Q1 2025, stay tuned!
You can find additional details in our official [url=https://www.yoopergamestudios.com/manuals]game manual[/url].
[u][i]Polycars[/i][/u]
Individual Polycars vary in total HP, top speed, acceleration, handling, and is equipped with 3 unique abilities and 1 ultimate ability to use in combat. There are 3 Polycars available upon Early Access release with more to come!
Roadster:
[img]https://clan.cloudflare.steamstatic.com/images//44891599/cb2f17c7d79c739c500fa035e8e519389de31978.png[/img]
[list]
[*] The fastest Polycar with the highest acceleration. Abilities are meant to be used as escape tools or to out-range your opponents.
[*] Max Health: 75hp
[*] Agent Rifle: Fire out a lightning-fast light bullet that does low damage. It is good at range and can hit across large maps. Upgrades for this ability changes this weapon into a burst-fire.
[*] Purple Waste: Lobs blinding purple radioactive waste canisters onto the field. Enemies who run into them take a high amount of damage. Upgrading this ability fires out multiple canisters with each attack. Good for losing people who might want to chase you.
[*] Plasma: A slower moving bullet projectile that does radial damage. Upgrading this ability increases its effectiveness.
[*] Nightlight: (Ultimate) Triggers a large orbital flash bang, blinding all you happen to be looking in that direction. Does moderate radial damage to those trapped inside.
[/list]
Muscle:
[img]https://clan.cloudflare.steamstatic.com/images//44891599/c0079a99f95bda9ba8ab557ca55cfed9d4bf0abb.png[/img]
[list]
[*] A chunky alternative that has a slower top-speed and is harder to use. Abilities are slow but do heavy damage.
[*] Max Health: 100hp
[*] Rockets: Fire a slow-moving rocket that does high impact radial damage. Good for slowing down opponents that happen to get in the way. Upgrading this ability does more damage on impact.
[*] Cluster: Sends a cluster of 3 fireballs out the front of the vehicle for good close-range damage.
[*] Bomber: Lob out a heavy low-arching bomb that does good radial damage.
[*] Kinetic Strike: (Ultimate) Call down missiles from the sky onto the green marker placed on the ground in front of you. A high damage, but high cooldown intensive attack for clearing out a group.
[/list]
Truck:
[img]https://clan.cloudflare.steamstatic.com/images//44891599/c46211dedaab825cd68968c3fa11438162c29cb4.png[/img]
[list]
[*] The slowest Polycar with good acceleration. Works best when it can get close and personal to the action.
[*] Max Health: 120hp
[*] Slash: Unleash a close-range sweep attack that bounces your enemies up into the air. Upgrading this ability allows for longer sweep distance and damage.
[*] Grenade: Chuck high-arching grenades to take enemies by surprise. Upgrading this ability awards shorter cooldowns and greater number of grenades fired.
[*] Poison: Throw out a poison bomb that does tick damage to those caught inside driving through. Upgrading this ability awards longer poison cloud duration and tick damage.
[*] Barrier: (Ultimate) Used to block incoming attacks and push other Polycars around by spawning the barrier in front of your Truck grill.
[/list]
[u][i]Items[/i][/u]
Every Polycar has access to a variety of items to equip onto their rig in the garage. Below lists the available items and how they can help you destroy your opponents in battle.
[list]
[*] Boost: Temporarily give your engine some nitro to accelerate away from your opponents!
[*] Spring: Slap on some over-powered hydraulics to jump your Polycar into the sky! Good for evading slow or ground based abilites.
[*] Smoke: Obscure your enemy's vision by throwing down a cloud of smoke, temporarily makes you go invisible.
[*] Teleport: Quickly zap out of existence and out of range by warping time and space! Just be careful you don't zap into danger or out-of-bounds.
[*] Fuel Up: Low on health? Take this. Feel better.
[/list]
[u][i]Gamemodes[/i][/u]
Below are the available game modes and tutorials ready for chaotic multiplayer combat!
NOTE: When matchmaking games will not start until a full lobby is found.
[list]
[*] FFA Deathmatch:
[list]
[*] 4-player free for all.
[*] Not available when in a party.
[*] Random map selection.
[/list]
[*] Team Deathmatch:
[list]
[*] 3v3
[*] Available for both solo queuing and in a party.
[*] Random map selection.
[/list]
[*] Private Match:
[list]
[*] The host pulls their party into a FFA deathmatch.
[*] Max party size is 3.
[*] Not available solo.
[*] Map selected by host.
[/list]
[*] MOVA: (Coming August 2025)
[list]
[*] Massive Online Vehicle Arena.
[*] 3v3.
[*] Level up, destroy the enemy team's tower before they do!
[*] Available for both solo queuing and in a party.
[*] Random map selection.
[/list]
[/list]
[u][i]Maps[/i][/u]
Battle across ancient islands and charred lava landscapes to secluded mountain regions!
Scrub Town:
[img]https://clan.cloudflare.steamstatic.com/images//44891599/5a69fe0d75d84b390e16ca2db564c071f18eb2db.jpg[/img]
[list]
[*] Map Size: Large
[*] Located in an undisclosed area within a secluded mountain region
[*] Large open track circles around an interior prop town and forest area
[*] Lose opponents by gaining speed and ramping off the side jumps into the night sky
[*] Turrets, cannons, and a neutral enemy tower spawn at set times throughout play
[/list]
Polygon Island:
[img]https://clan.cloudflare.steamstatic.com/images//44891599/7c888636723f59ea43c18d9040f4796cd1d8c57d.jpg[/img]
[list]
[*] Map Size: Medium
[*] Battle it out on an ancient island in the middle of the ocean
[*] Use the docks to gain the high ground, or climb the track to jump over the map
[*] A lone highway surrounded by palm trees is your only place to hit the gas
[*] Weave around palm trees and ruins to evade or chase opponents
[*] Don't fall in the water!
[/list]
The Pit:
[img]https://clan.cloudflare.steamstatic.com/images//44891599/81faac52fa3f5e07332bc4e1c0cf0f3a325c22b9.jpg[/img]
[list]
[*] Map Size: Small
[*] Fight off your enemies surrounded by the underworld's charred lava landscape
[*] Navigate around the molten river or find a different way to cross over to the other side
[*] Duck and drift through other-worldly artifacts and obstacles
[*] Be careful not to get thrown into the lava!
[/list]
[u][i]Customization Options[/i][/u]
Kit your Polycar with different hats, gliders, polycar paints, and HUD speedometers unlocked with the free Main and Early Access progression passes! (i.e. battle passes)
Main Progression Pass:
[olist]
[*] Forest Green : Paint
[*] Yellow Sun : Paint
[*] Red Bullet : Paint
[*] Grey Skies : Paint
[*] Orange Crush : Paint
[*] Midnight Blue : Glider
[*] Baseball : Hat
[*] Gretro : Speedometer
[*] Basic White : Paint
[*] Miner : Hat
[*] 200 Polycoins : Shop Currency
[*] Captain : Hat
[*] Caramel : Paint
[*] Fancy : Hat
[*] Clean Machine : Speedometer
[*] 200 Polycoins : Shop Currency
[*] Gold Coins : Paint
[*] Glass Arrow : Glider
[*] Detective : Hat
[*] Fireman : Hat
[*] 250 Polycoins : Shop Currency
[*] Ghost Flyer : Glider
[*] Traffic : Hat
[*] Morning Driver : Speedometer
[*] Velocity : Paint
[/olist]
Early Access Progression Pass:
[olist]
[*] Hot Pink : Paint
[*] Beach : Hat
[*] Beach : Glider
[*] Glower Power : Speedometer
[*] 100 Polycoins : Shop Currency
[*] Dark Rider : Paint
[*] Enamel : Paint
[*] Mafia : Hat
[*] Bannana : Paint
[*] 100 Polycoins : Shop currency
[*] Plain Wave : Glider
[*] Royal Magenta : Paint
[*] Dayrider : Paint
[*] Frenchie : Hat
[*] 100 Polycoins : Shop Currency
[*] Studio Logo : Glider
[*] Posh : Paint
[*] Smooth Gray : Speedometer
[*] Sombrero : Hat
[*] 200 Polycoins : Shop currency
[*] Robinhood : Hat
[*] Ping Me : Glider
[*] 200 Polycoins : Shop Currency
[*] Gear Head : Speedometer
[*] Plastic Console : Paint
[/olist]
Shop:
Use Polycoins gained from the progression passes to buy exclusive rotating shop items!
[olist]
[*] Dino : Hat
[*] Flamingo : Hat
[*] The Rizzler : Glider
[*] Grassy Breeze : Glider
[*] Neon Pulse : Glider
[/olist]
Thanks again, see you all in the arena!
Yooper Game Studios LLC