v0.96.8: Badger Badger Mushroom Mushroom St Pawtrick's Update
Author: Michael | Pixile,
published 3 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//33586940/3daa645289903dde757b73aaf454eeb0b2828c3a.jpg[/img]
[url=https://twitter.com/AnimalRoyale/status/1369815476843536388]Badgers, badgers, badgers, badgers and mushrooms[/url] have arrived.
The new Super Badger is also joined by 3 extra badger breeds who most definitely don’t give a 💩.
[img]https://clan.cloudflare.steamstatic.com/images//33586940/c0ee49e42e80924263ab28ba3011cdaad8eda4f1.jpg[/img]
Super Badger breeds:
[list]
[*] Super Badger
[*] Super Honey Badger
[*] Super American Badger
[*] Super Honey Honey Badger
[/list]
Mushrooms can also now be found in grassy forest biomes and provide instant health upon munching them down with E, just like coconuts.
[h2]St. Pawtrick's Items[/h2]
Classic memes out of the way, the update also includes 9 free cosmetic items to help you celebrate St. Pawtrick's Day in style! Simply play SAR and you’ll have a 25% chance of earning one each match until you’ve collected them all.
7 Legacy St. Pawtrick's items return:
[list]
[*] Lucky Shirt
[*] Lucky Bow
[*] Lucky Beard
[*] Lucky Dress
[*] Lucky Hunting Rifle
[*] Lucky Top Hat
[*] Lucky Suit
[/list]
And we’ve added 2 new 2021 St. Pawtrick's items:
[list]
[*] Pot of Gold Gravestone
[*] Shamrock Glasses
[/list]
You'll be able to earn all 9 items until [b]March 25th 11:59pm PDT[/b]!
[h2]Super Tutorial[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//33586940/34384e3023a9779a03de25ef72b0a65fa1dd7833.jpg[/img]
Our biggest feature for this update that we’ve been working on for a while is a brand new tutorial system, featuring NPC animals to meet and in-world tips. We want all of your feedback on the new system so we can continue to expand upon it and improve it, so we’re enabling it for all players even if you’re a long-time player. We’d really appreciate it if you let us know what you think in [url=https://discord.gg/animalroyale]Discord[/url], [url=https://twitter.com/animalroyale]Twitter[/url], [url=https://reddit.com/r/animalroyale]Reddit[/url], Steam comments or any of our other channels!
Our main design goal with the tutorial was to make it as unobtrusive as possible, and teach players while they’re actually playing without getting in the way, but if you find it distracting it can be turned off with a single switch in the Paws Menu. Re-enabling the tutorials at any point will cause them to restart at the beginning of the chain.
Here’s how it all works:
[list]
[*] During your first match, you’ll meet Moosevelt and Quack Shot who will introduce the basics of playing SAR.
[*] Then, while you play, contextual tips will appear pointing out useful mechanics. They’re designed to appear when they won’t be too distracting so you have time to read them and perform their action, but let us know if they could use more fine tuning.
[*] When Skunk Gas begins to move in and you’re outside of the safe zone, an additional arrow will now appear to help new players find their way to the Circle of Life.
[/list]
[h2]Updated Night Mode[/h2]
[url=https://twitter.com/AnimalRoyale/status/1369090637505720321][img]https://clan.cloudflare.steamstatic.com/images//33586940/fc2e4f097a9507ca0cded5d580542354811dc950.jpg[/img][/url]
[i][url=https://twitter.com/AnimalRoyale/status/1369090637505720321]See it in motion here.[/url][/i]
[list]
[*] Night mode has been updated to be more atmospheric, with new color temperature and lighting.
[*] Conal vision has been removed in favor of a localized light source (so gameplay at night will now be similar to daytime and more about the atmosphere).
[*] New outdoor ambience sound when in night mode.
[*] Added more night lighting to certain environment pieces (ex. rebel caches and exit signs).
[/list]
[h2]SAR Tonight Episode 3 Clip Submissions[/h2]
[previewyoutube=IBIxYhWsVSA;full][/previewyoutube]
Clip submissions are officially open for the next episode of [url=https://www.youtube.com/watch?v=3TawJjNNjck&list=PLSsDwH8E5MUIuMTH_qWey3mGoCLs1vJJK]Super Animal Royale Tonight[/url]! Make sure to check the form attached for all the details.
[b]Clip requirements:[/b]
[list]
[*] 1080p+, 30fps+, less than 30s
[*] Please only submit up to 3 Blooper Scooper clips and 3 Superest Kills clips maximum.
[*] Please only submit clips with the new in-game UI (guns laid out horizontally in the bottom right).
[*] Please do not submit any clips with copyrighted music.
[/list]
[b]Tips for getting selected:[/b]
[list]
[*] 16:9 aspect ratio preferred.
[*] Shorter clips are preferred, but please try to leave at least 2-3 seconds on either side of where you think the best action is, so we have flexibility with the edit. If a clip is cut too abruptly it may be unusable.
[*] Visual clarity is key. If it is hard to follow the action, a clip is less likely to be selected.
[*] Reactions can make clips particularly great, so streamer overlays / facecams are good as long as they're high quality and don't distract too much from the clip.
[/list]
[url=https://forms.gle/yst8GjEjNVYqHS1Q6][img]https://clan.cloudflare.steamstatic.com/images//33586940/49f73e0f66e12cd8c7d0f30b6467a3328f644d48.png[/img][/url]
[url=https://forms.gle/yst8GjEjNVYqHS1Q6][i]Submit your clips here.[/i][/url]
To catch up on episodes of SAR Tonight you can [url=https://www.youtube.com/watch?v=3TawJjNNjck&list=PLSsDwH8E5MUIuMTH_qWey3mGoCLs1vJJK]check out Season 2 (including a Season 1 recap) here[/url] or go all the way back to the beginning of [url=https://www.youtube.com/watch?v=H3WiHu7C1Ts&list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K]Season 1 here[/url].
[h2]More Updates[/h2]
[b]Gameplay & Challenges[/b]
[list]
[*] Added two milestones for team healing. The rewards are a syringe and doctor's outfit.
[*] Added mushrooms to the forests around the island. They are typically found near pine trees and rocks, and munching one provides +5 health, similar to coconuts.
[*] Changed weekly challenge for Dogna's Dart Gun kills to be damage instead of kills.
[*] Replaced "Survive in Skunk Gas" weekly challenge with a munch mushrooms challenge.
[*] Added a daily challenge to munch mushrooms as well.
[*] Break explosive barrels weekly challenge changed from 75 to 30 barrels.
[*] Research Lab shows silhouettes for undiscovered animals.
[/list]
[b]Weapon Balancing[/b]
[list]
[*] Added 0.02s click buffer when shooting non-automatic weapons. This allows for more regular timing of breakpoints and less gun jamming.
[*] AK damage up-close changed from 35/37/39 to 33/35/37, and damage at max range changed from 25/28/31 to 23/26/29.
[*] M16 damage up-close changed from 38/40 to 37/39, and damage at max range changed from 31/33 to 30/32.
[*] Dogna's Dart Gun reload time reduced to 1.4s from 1.7s.
[*] Grenades are now audible from further, and use a custom sound when heard at further ranges.
[/list]
[b]Fixes[/b]
[list]
[*] Fixed stretched arms bug on parachute landing and with the Silenced Pistol.
[*] Fixed compression artifacts on the Dynasty Helmet.
[*] Fixed some cosmetic layering issues with the eye patch.
[*] Fixed the fez icon.
[*] Added an error message when the shop fails to load.
[*] Translation fixes.
[/list]
Super Mod Cait The Cat's mod item is also now available for the first time in Carl's Cart! Grab the "Blue Hoodie & Camo Pants" from now until next Thursday when the shop rotates.
[h2]Upcoming Updates[/h2]
In addition to today's update, we have a bunch more in the works for the coming months to look forward to based on your feedback, so we wanted to start giving you a preview into some of those items as we're working on them. This list is only a sample of a few of the items that will be coming in the next updates, but let us know what you think and what else you'd like to see!
[list]
[*] Super Easter Event (April)
[*] S.A.W. Shop Bundles (get a set of items for a discount)
[*] Major map update (late May)
[*] New Animal Pass Season (tentatively scheduled for late May)
[*] New Super Animals (of course)
[/list]