v0.96.4: The stage is set for Super Possums and Super Pigeons
Author: Michael | Pixile,
published 3 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//33586940/609684e0cd9ee50fcedd2ac5a4e47216fe703460.jpg[/img]
The stage is set for a brand new point of interest in Super Animal World, and some new trash animals are congregating outside for the big live premiere!
[h1]Watch the Season Premiere of SAR Tonight[/h1]
Season 2 of our animated series is here, with a first look at some of the surprises in today's update!
[previewyoutube=IBIxYhWsVSA;full][/previewyoutube]
If you're new to Super Animal Royale Tonight, you can catch up with our [url=https://youtu.be/3TawJjNNjck]Season 1 Recap[/url] or watch [url=https://www.youtube.com/watch?v=H3WiHu7C1Ts&list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K]full episodes of Season 1 in our YouTube playlist here[/url]. The show has continued to expand in scope over time, so if you want to save time you can safely skip straight to episode 3 and not miss much storytelling (although the pilot episode really highlights how much the production of the show has evolved).
[i]Note: "Season 2" in this context just refers to our SAR Tonight animated series, so there's no changes to the new Early Access Season 0 of the Animal Pass that we released 2 weeks ago. The Early Access Season of the Animal Pass will continue until the end of Early Access, which is tentatively scheduled for Spring 2021![/i]
[h1]Update Highlights[/h1]
[h3]Map Update[/h3]
[list]
[*] A major new point of interest has been added to Super Animal Island! Visit the Super Animal Super Stage just north of the Welcome Center, next to Giant Eagle Landing.
[*] Just like all points of interest in SAR, the theater holds secrets about Super Animal World's past, and the building is surrounded by gardens, a construction site, and a courtyard with water fountains.
[*] West S.A.W. Villas have been removed to make way for the new building and complete the highway. We plan to overhaul the villas in the future to better connect them to SAR's backstory as they're one of the oldest points of interest in the game.
[/list]
[h3]New Super Animals[/h3]
Super Pigeon and Super Possum have arrived at the Research Lab! Play matches to earn their respective DNA, with the pigeon DNA beginning to drop at level 10 and possum DNA beginning at level 50.
[b]Super Pigeon + 4 Super Breeds:[/b]
[list]
[*] Super Brown Pigeon
[*] Super Purple Pigeon
[*] Super Satinette Pigeon
[*] Super Dove
[/list]
[b]Super Possum + 4 Super Breeds:[/b]
[list]
[*] Super White Possum
[*] Super Purple Paw Possum
[*] Super Pink Possum
[*] Super Goth Possum
[/list]
[h3]Punk cosmetic items to dress up your favorite trash animals[/h3]
[b]S.A.W. Shop Additions[/b]
[i]The first set of items will enter rotation on Friday, December 4th at 4pm PST, and the Broken Bottle will debut in Sunday's rotation.[/i]
[list]
[*] Fish Bone melee
[*] Punk Skirt
[*] Punk Jacket
[*] Broken Bottle melee
[/list]
[b]Cackling Carl's Cart Additions[/b]
[i]These new items will enter rotation on December 4th as well, and during the following week.[/i]
[list]
[*] Punk Shorts
[*] Recycling Tee
[*] Green Mohawk
[*] Blue Mohawk
[*] Purple Mohawk
[/list]
[h3]Menu Updates[/h3]
[list]
[*] New design for mode selection added to help make active game modes more clear as we continue to add more, and provide descriptions of each mode.
[*] The news box now supports dynamic news and multiple pieces of news. As of the update, you can use it to open the patch notes and watch the new episode of SAR Tonight!
[*] The Howloween event has concluded and has been removed from the main menu. You can look forward to CRISPRmas starting in 2 weeks!
[*] Exclamation marks on the Milestones screen will now only show if you can claim an item. This fixes the issue for users being unable to clear exclamation marks for locked milestones.
[*] Fixed Animal Pass level on main menu displaying wrong number (off by one).
[/list]
[h3]Cosmetic Changes[/h3]
[list]
[*] Pinwheel melee weapon now animates.
[*] The hockey mask and Howl mask now display over top of hats.
[*] Adjusted some animals' glasses/masks position (rat, capybara, hippo).
[*] Fixed the Desert Goggles on penguins.
[*] Fix for floss animation glitch with the S.A.W. Uniform.
[*] Fixed Graduate Hat icon.
[/list]
[h3]Game Updates[/h3]
[list]
[*] Added some more night lighting to the map: Welcome Center flag poles, Super Milk Bar sign, and the Lab To Table sign. The new Super Animal Super Stage also has lights for its popcorn machine and stage.
[*] Adjusted many of the weapon reload sounds to better match the actual reload time.
[*] Fixed bug with Skunk Vial where player speed was incorrect.
[*] Expanded server-side hit registry rollback, to hopefully fix shots not being registered.
[*] High ping mode now activates if the last 3 pings were above the threshold (rather than on individual spikes). Also adjusted the duration to 10s rather than 15s. Note: these changes mostly affect players whose temporary ping spike would push them into high ping mode.
[*] Increased collision height on tall concrete walls (affects throwables).
[/list]