v0.95: Super Powerups, Emu Breeds, Private Matches Beta & More
Author: Michael | Pixile,
published 4 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//33586940/282ee902bb882b26b1088a8a2b7d005fc5a3ab18.jpg[/img]
The Super Roadrunner and Super Coyote have arrived in the Research Labs, so start saving your Bluejay DNA and Wolf DNA to create them! You can unlock them at level 10 and level 40 respectively after you’ve unlocked the Super Bluejay and Super Wolf. They’ve also brought with them 5 new ways to foil your foes, with the all-new Super Powerups.
[h1][b]Super Powerups[/b][/h1]
[img]https://clan.cloudflare.steamstatic.com/images//33586940/0bbd0b76eba05298426bf7c1cec209c2c671ee41.jpg[/img]
Super Powerups are a brand new category of item that grant your Super Animal passive abilities. You’ll find them scattered around the island but can only hold one at a time, so choose wisely.
[b]Claw Boots:[/b]
Cut every blade of grass you walk through, no chopping required. These sharp kicks double as crampons, so you won’t slide on ice.
[b]Banana Forker:[/b]
Health slipping? This sweet cutlery turns a dangerous banana into a tasty snack that restores 15 health instantly. I mean, how could you possibly eat bananas without a fork and knife? You’re not an animal, you’re a Super Animal. Just don’t let your bananas rot in the skunk gas or they’ll turn into inedible mush.
[b]Ninja Booties:[/b]
Be as quiet as a ninja with these soft-padded paws. You’ll walk 50% quieter, creep 12% faster, and creep-roll without making a sound.
[b]Skunk Gas Vial:[/b]
Make your stab a little stronger (and stinkier). With this damage enhancing vial, your melee attacks will deal 30 poison damage over three seconds on top of their regular damage.
[b]Cupgrade:[/b]
This wide-mouthed gold commemorative cup lets you chug health juice at borderline disgusting speeds. Heal 25% faster and impress your dorm mates.
[h1][b]New Giant Emu Breeds[/b][/h1]
[img]https://clan.cloudflare.steamstatic.com/images//33586940/828ff9118aa597893ba48d9751db82663d79b1ff.jpg[/img]
The Giant Emus you know and love have been balanced this update, and S.A.W. scientists have also released 3 rare new breeds onto the island.
Giant Emu handling has been improved by reverting back to our original control style with immediate acceleration, but to compensate the common Giant Emu has had its health/peck damage reduced a bit to make it slightly less deadly. Giant Emus are, however, now 100% more deadly to tall grass which you can finally peck to reveal the items hidden within.
[b]Giant Emu[/b]
The original Giant Emu has average speed, defense, and attack, which means you might be tempted to call it “average,” but be warned it much prefers the term “well-balanced.”
[b]Chonk Emu[/b]
A thick, fatty hide provides extra protection against bullets, but also slows the poor chunker down.
[b]Speedy Emu[/b]
A slim build makes this Emu super speedy, which is good, because if you manage to hit the bugger, it goes down fast.
[b]Battle Emu[/b]
The rarest breed of all, Battle Emus boast the ultimate combination of damage, health and speed. The knife secured to its bridle adds an extra sting to its pecks, and enables its woodworking hobby.
[h1][b]Private Matches Beta[/b][/h1]
[url=https://discord.gg/animalroyale][img]https://clan.cloudflare.steamstatic.com/images//33586940/22adbd1cdf192b79b9fcfc360ef53e80c1e5abb1.png[/img][/url]
You’ve been asking for them for a long time, so we’re excited to finally be able to bring Private Matches to Super Animal Royale! During the beta, we’re limiting hosting ability to select community members who will be able to organize tournaments and events, but we’ll open it up more as we continue testing and building upon the feature.
“PRIVATE” now appears as a 4th game mode option in the main menu, and pressing play will open the private match screen. To join a private match, you’ll need a code from an event organizer. Simply enter a valid match code and you (and your party) can join the private match.
We’ve created a new [url=https://discord.gg/animalroyale]#events channel in the Super Animal Royale Discord server[/url] where you can find tournaments, scrims and other events to join, or submit your own events for consideration. Join the Discord to learn more and participate!
[h1][b]v0.95 Full Patch Notes[/b][/h1]
[b]Super Animal Breeds[/b]
[list]
[*] New Super Bluejay Breed: Super Roadrunner
[*] New Super Wolf Breed: Super Coyote
[/list]
[b]Super Powerups[/b]
[i]Find Super Powerups throughout the island that provide passive bonuses.[/i]
[list]
[*] [b]Claw Boots:[/b] Cuts grass automatically and increases grass loot drop rate by 2x. Also prevents sliding on ice.
[*] [b]Banana Forker:[/b] Turn bananas into tasty, 15 health snacks. Just don’t let them rot in the skunk gas or they’ll turn into inedible mush.
[*] [b]Ninja Booties:[/b] Be as quiet as a ninja with soft-padded paws. Walk 50% quieter, creep 12% faster, and creep-roll without making a sound.
[*] [b]Skunk Gas Vial:[/b] Make your stab stronger (and stinkier) with 30 poison damage over three seconds on top of its regular damage.
[*] [b]Cupgrade:[/b] Heal 25% faster and impress your dorm mates with your chugging skills.
[/list]
[b]New Emu Breeds & Balancing[/b]
[list]
[*] [b]Giant Emu:[/b] Overall health and damage of the original Giant Emu has been reduced from 150 hp and 45 damage to 140 hp and 35 damage.
[*] [b]Chonk Emu:[/b] 170 hp, 35 damage, 85% speed.
[*] [b]Speedy Emu:[/b] 110 hp, 35 damage, 115% speed.
[*] [b]Battle Emu:[/b] 150 hp, 45 damage, 110% speed.
[/list]
[b]More Giant Emu Updates[/b]
[list]
[*] Controls reverted to original style where acceleration is instant. We felt that this was more comfortable for gameplay and prevents getting stuck on corners as frequently.
[*] Emus can now cut grass with their pecks.
[/list]
[b]Private Matches Beta[/b]
[list]
[*] "PRIVATE" now appears as a 4th game mode in the main menu. Pressing "PLAY" will open the private match screen.
[*] Simply enter a valid match code and you (or your party) can join a private match.
[*] At the moment, only a few select members of the community and event planners have hosting capabilities. Be sure to check out the new #events channel in Discord to find custom games and tournaments!
[/list]
[b]Gameplay Updates[/b]
[list]
[*] Creep-walking is now fully silent.
[*] Idle and creep-walking have slightly faster recoil reset delay (0.16s instead of normal 0.20s).
[*] Almost all weapons upgraded to have less firing recoil while standing still or creeping.
[*] SMG and Thomas Gun have more starting spread and more recoil per shot.
[*] AK & M16 will not slow movement as much while firing, but they have slightly more firing recoil while running.
[*] Hunting rifle & Sniper will slow movement less while firing.
[*] Poison Dart Gun tick damage increased from 8 to 9, but number of ticks reduced from 5 to 4. This puts it back at a 3-shot kill, but still maintains decent DPS.
[*] The final gas circle now takes 8s to close (previously 7s).
[*] The final gas circle does 14.2 damage per tick (up from 12).
[/list]
[b]Other changes/fixes:[/b]
[list]
[*] Can now scroll chat with mouse-wheel (while typing is active).
[*] Updated to latest version of Unity 2018.4. Ideally this will fix the recent crash issue for AMD card users.
[*] Updated Unity engine to use .NET 4.x runtime.
[*] Updated controller plugin (InControl 1.8).
[*] Server engine tick rate increased from 24fps to 30fps.
[*] Server processes incoming network packets faster.
[*] NPCs will display an exclamation mark above their head if you haven't completed their milestone yet. As well, after completing their milestone. They'll also show a small [...] icon above them to indicate additional dialogue.
[*] Fixed an animation glitch for NPCs when the Skunk Gas hits them.
[*] Matchmaker fixes ("Game already started" bug should be squashed).
[*] Fix for dropping weapons from inventory causing your selected weapon to always change.
[*] Fixed some loot spawns inside Dogna's lab.
[*] Fixed an occasional desync bug where a player's roll animation was different on their screen versus other players.
[/list]