The Trials of Skullcat Update is Here
Author: Michael | Pixile,
published 4 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//33586940/417473e41b5140e2b0e7dd7003779a0e7c2bc870.jpg[/img]
Hey there, pups! Life’s ruff sometimes, you know? I mean, one minute you’re dancing in the party bush...and the next minute you’re dropping into a war zone. It’s enough to make you want to call a doctor.
[img]https://clan.cloudflare.steamstatic.com/images//33586940/5ddacaf45d80ab76379ae635cf06d1907e64123d.png[/img]
Doctor Jennifer Dogna, the most renowned Lab Lab of the renowned S.A.W. Labs Lab Labs*, has traveled to the S.A.W. Welcome Center to share some interesting findings with you. So why not drop in for a chat and see what she has to say?
[i]*Super Animal World Research Laboratories Laboratory Labradors.[/i]
[h1][b]Greetings from Super Saharaland[/b][/h1]
[img]https://clan.cloudflare.steamstatic.com/images//33586940/07e35c362df5e2582cd0579b3f6ebbce72b17519.jpg[/img]
Visit Super Saharaland today to explore the Super Pyramid and Super Sphinx! The Egypt-inspired land celebrates the Super Skullcat, although the star of the show seems to have been missing since Super Animal World closed its doors to the public…
If you investigate closely you might just find that not everything is quite as it seems, and that the new region’s labyrinthine halls offer clues to Super Animal World’s history.
We’ve implemented a new NPC dialogue system in this update as an experiment worthy of the laboratory labradors themselves, so we hope you'll give us feedback on it! We've been writing a deep(ly ridiculous) backstory for Super Animal World since the beginning of development, so we're very excited to explore this new way to share more of the story with you beyond [url=https://www.youtube.com/watch?v=7pcapqfK3TQ&list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K&index=6]Super Animal Royale Tonight[/url] and the points of interest you can explore on the island.
[h1][b]New Egyptian Super Breeds & Cosmetics[/b][/h1]
The trusty S.A.W. scientists wouldn’t debut any land without genetically modified mascots to match, so if you visit the Research Lab you’ll now be able to create 3 legendary new Egyptian breeds:
[list]
[*] Super Bastet (Super Cat breed)
[*] Super Horus (Super Hawk breed)
[*] Super Anubis (Super Wolf breed)
[/list]
New Egyptian cosmetic items have also been added to the drop pool, and will drop with higher frequency for the next 3 weeks after the update:
[list]
[*] Khopesh
[*] Ankh Staff
[*] White Pharaoh Costume
[*] Red Pharaoh Costume
[*] Lily Flower (Hat)
[*] Atef Crown
[*] Crown of Hathor
[*] Hieroglyph Umbrella
[*] Fez
[/list]
[h1][b]v0.94.0 Patch Notes[/b][/h1]
We’re debuting an entirely new system for NPC dialogue and storytelling in this update! We'll avoid spoiling the details here so you can experience it for yourself, but it was a really big project for the team so we can't wait to hear what you think of it and how you'd like to see it expand. The content included here only scratches the surface of what we'd like to do in the future, but it establishes many of the systems that we'll need for future content.
[b]The Highlights:[/b]
[list]
[*] NPC / storytelling systems + Super Saharaland quests/milestones.
[*] Super Saharaland now contains three sub-biomes: the S.A.S.R. Camps, Emu Ranch and the new Super Pyramid region. Make sure to explore it carefully to discover its mysteries!
[*] New animals available at the Research Lab: Super Bastet, Super Horus, and Super Anubis.
[*] New cosmetic items: Khopesh, Ankh Staff, White Pharaoh Costume, Red Pharaoh Costume, Lily Flower (Hat), Atef Crown, Crown of Hathor, and Hieroglyph Umbrella.
[/list]
[b]Additional Updates:[/b]
[list]
[*] Emus will now heal 10hp per coconut eaten.
[*] Rain frequency has increased, but banan rain is more rare.
[*] Sniper kills daily challenge lowered to 2/4/6.
[*] Adjusted swamp mist to improve performance on low-end systems.
[*] Bots will re-acquire closer enemies more often.
[*] Bots will not pursue targets that have gone out of vision as aggressively.
[*] Bots will switch to melee less predictably in up close combat.
[*] Game engine updated to Unity 2018.4, which should provide some fixes for certain bugs and crashes.
[*] Bug with floating cave candles should be fixed.
[/list]
We also have some additional new Super Animal breeds in store for the coming weeks, so watch our [url=https://twitter.com/animalroyale]Twitter[/url], [url=https://www.facebook.com/animalroyale]Facebook[/url] and [url=https://www.instagram.com/superanimalroyale/]Instagram[/url] for those!