Super Summer Royale has arrived with new Super Animals and quick chat!
Author: Michael | Pixile,
published 4 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//33586940/93ec6cb55b46b0d3c60005ae31349d06c5a9e768.jpg[/img]
Super Summer has arrived on the island and the animals are kicking things off with a new limited-time event from [b]June 25 to July 19[/b]!
[h1][b]Super Summer Royale[/b][/h1]
[img]https://clan.cloudflare.steamstatic.com/images//33586940/14d8c5a7c14d01af23bd99c2372a553386c750dc.jpg[/img]
Collect Fruit Baskets until July 19 that you can redeem for 9 new limited edition event items! You'll find baskets scattered around the island, and will also earn them automatically after each match based on your survival time. Fruit baskets that you find on the island will give you 20hp when you eat them (and yes Giant Emus can snack on them too). The Delivery Mole has also included 3 Fruit Baskets in every Mole Crate.
[b]9 new Super Summer Royale event items[/b]
[list]
[*] Blue Sport Sunglasses
[*] White Bermuda Shorts
[*] Blue Polo Shirt
[*] Yellow Plastic Shovel
[*] Vintage Round Sunglasses
[*] Vintage Floral Swimsuit
[*] Badminton Racket
[*] Vintage Floral Dress
[*] Orange Pastel Overalls
[/list]
[b]8 2019 legacy summer items[/b]
[i]25% chance of dropping a legacy item that you don't own yet.[/i]
[list]
[*] Fish Swim Shorts
[*] Straw Umbrella
[*] Lifebuoy
[*] Fruit Skewer
[*] Yellow Lei Hula Skirt
[*] Popsicle
[*] Duck Floatie
[*] Fruit Hat
[/list]
[b]2 new Super Animal breeds[/b]
[i]Create 2 new Super Animal breeds in the Research Lab![/i]
[list]
[*] Super Pineapple Hedgehog
[*] Super Watermelon Skunk
[/list]
[b]4 2019 legacy summer items are being added to the general drop pool[/b]
We decided that these 4 items from last year’s Super Summer Royale event were general enough in theme that it would be best if everyone had an opportunity to earn them (we don’t want to deprive any would be chefs of their aprons) so we’ve made them regular drops.
[list]
[*] White Apron
[*] Floral Swimsuit
[*] Hot Dog Fork
[*] Meat Skewer
[/list]
[b]Super Pool Noodles[/b]
4 color variants of pool noodles have also been added to the item drop pool, and if you use the coupon code [b]"SUMMER"[/b] you'll unlock a pool noodle of a random color!
The event ends at 11:59pm PDT on July 19th, but you'll still have until July 22nd at 11:59pm PDT to redeem your final Fruit Baskets before they expire!
[b]New Rainbow Love Items[/b]
We’ve added two new rainbow items to the item drop pool (and if you haven’t already, use coupon code [b]"LOVE"[/b] to score a rainbow baseball cap and umbrella).
[list]
[*] Rainbow Headband
[*] Rainbow Dress
[/list]
[h1][b]Ping System & Quick Chat[/b][/h1]
[previewyoutube=8uyi-RlhKb4;full][/previewyoutube]
Our quick chat / ping system has finally arrived to help you communicate with your teammates!
[list]
[*] Hold the [Z] key to bring up a radial menu of 6 different messages.
[*] A quick tap of [Z] will show the regular paw marker.
[*] You can also use the Quick Chat Wheel when you have the map open, to ping further away locations.
[*] In duos and squads you can ping weapons and items with the [Z] key.
[/list]
[h1][b]Gameplay Improvements[/b][/h1]
[list]
[*] Visual clarity of guns with shorter ranges has been improved by removing bullets that have reached a damage falloff of 85% (they’ll now despawn rather than traveling the remaining 15% of distance where they would have done very little damage).
[/list]
[b]Note:[/b] Previously, armor was not removed once a bullet reached 85% damage falloff because the amount of damage it was doing was so miniscule that it felt unfair to remove a full tick of armor. This won’t change gun balancing in any significant way, but makes it much clearer when a bullet will do meaningful damage or not, and brings the visual in line with how armor removal already works.
[list]
[*] Chonk Emu’s health has increased from 170 to 190 hp.
[*] Skunk Gas Vial now also provides poison immunity (from poison dart gun and others using the vial, but not from skunk bombs).
[*] Banana Forker has had its banana eating distance increased, and healing has been increased from 15 to 25 hp.
[*] Increased footstep volume slightly, and increased roll and running footstep audible distance (which increases the benefit of creeping or using Ninja Booties).
[*] Standardized the shotgun's spread to be 15° whether idle or running. Previously it was 15° while idle and 19° while running.
[*] JAG-7's spread adjusted to be 17.5° while running. Previously it was 18.5°.
[*] Increased the magnum’s bullet speed slightly.
[*] Magnum and Deagle have both had per-shot recoil lowered, and recovery time is now slightly faster.
[*] Damage falloff for the Uncommon/Rare SMG and the Thomas Gun has been increased slightly.
[*] Initial bullet spread for Thomas Gun increased by 0.5°.
[/list]
[h1][b]Private Matches Beta[/b][/h1]
We've added several new commands for hosts of private matches ([url=https://animalroyale.gamepedia.com/Guides/Private_Matches]see the full list on the SAR Wiki[/url]):
[list]
[*] /ghost can now make someone else a ghost by specifying a player number (ie /ghost 14).
[*] /gun can now include rarity while spawning a gun (ie green pistol would be /gun0 1)
[*] /ammo# # command to spawn ammo type with specified amount.
[*] /armor# command to spawn armor (value can be 1 to 3).
[*] /gason can now include a number in order to set a delay (in seconds). For example, to set a 5s delay, you’d use the command: /gason 5.
[*] /gasspeed # command to set the speed multiplier of skunk gas. Value can be from 0.4 to 3.0.
[*] /gasdmg # command to set gas damage multiplier. Value can be from 1.0 to 10.0.
[*] /allitems can be used to toggle all item spawns on/off. This includes enabling/disabling the Delivery Mole, Mole Crate loot and grass loot.
[*] /guns can be used to toggle gun world spawns on/off.
[*] /hamballs can be used to toggle hamster ball spawns on/off.
[*] /emus replaces the old command to toggle emus spawns on/off.
[*] /moles can be used to toggle the Delivery Mole on/off.
[*] /armors can be used to toggle armor spawns on/off.
[*] /throwables can be used to toggle spawns of all throwable items on/off.
[*] /utils replaces the old command to toggle powerup spawns on/off.
[*] /bulletspeed # command to set the speed multiplier of bullets. Value can be from 0.5 to 2.0.
[*] /flight command can be used in the pre-game lobby to regenerate the Giant Eagle’s flight path.
[*] /god # to set god-mode on a player with ID #. Applies only to damage from other players.
[*] /onehits command to toggle one-hit kill mode. Doesn't apply to grenades or gas.
[/list]
[b]In addition:[/b]
[list]
[*] Ghost spectator cam now moves faster when zoomed out.
[*] Fox soccer ball can now be spawned during the match, not just in the lobby (still only possible for developers, mods, and private match hosts to spawn the ball).
[/list]
[h1][b]Additional Quality of Life Changes and Fixes[/b][/h1]
[list]
[*] Added new sound effects for when teammates eject from the Giant Eagle.
[*] Fixed markers on the minimap not sticking to the edges at the proper angles (thanks to user, BatoSoupo, on [url=https://www.reddit.com/r/animalroyale/]r/animalroyale[/url] for this one!)
[*] Fixed an issue with guns poking under campfires.
[*] Fixed issues with Minigun aiming up close.
[*] Fixed map markers briefly displaying in the wrong position.
[*] Fixed bug with disconnected players on emus.
[*] Skunk Gas Vial no longer cancels the melee-only victory milestone.
[*] Main menu's region selector no longer uses LT/RT on controllers.
[/list]
[b]New Super Mod Items[/b]
[i]2 new items celebrating our super moderators are being added to the item drop pool![/i]
[list]
[*] Oyqy's Earbud melee weapon
[*] TaMa's Banan Hat
[/list]
Hope you all enjoy the update and have some fun in the sun. See you on the island, Super Animals!
[img]https://clan.cloudflare.steamstatic.com/images//33586940/41221324f4e6ed1d95fd5fb0ac6c9637e86cfe39.png[/img]