[img]https://clan.cloudflare.steamstatic.com/images//33586940/ffab25b1dab4e0771897b1cc16542f51115fc0c8.jpg[/img] Hey Super Animals, thanks for making the release of the [url=https://steamcommunity.com/games/843380/announcements/detail/2934619953213800656]Super Major Update[/url] last week such a success! The game is hitting record player numbers and it has been a ton of fun playing with all of you and hearing all your first impressions and feedback. We can’t wait to keep building upon this new foundation, and have a packed schedule of new content to bring you before the year is over! We have another update coming for the game [b]next Thursday[/b] alongside the season premiere of [url=https://youtu.be/3TawJjNNjck]Super Animal Royale Tonight[/url], but before that we have two pieces of news for you: [olist] [*] We’re holding a second Super Fanart Contest, with the prompt [b]"All I want for CRISPRmas is you."[/b] [*] For the second week of the S.A.W. vs Rebellion (32v32) limited-time mode, we’re going to re-enable Squads for the NA and AS regions in exchange for disabling Duos for the next week until the 32v32 mode goes away! Duos will remain enabled on the EU server (with Squads still disabled until next Thursday). [/olist] [h2]Super Fanart Contest #2[/h2] [previewyoutube=-tRdWB5tSKM;full][/previewyoutube] It’s that time of year, Super Animals, [url=https://www.facebook.com/animalroyale/posts/506289496761386]CRISPRmas[/url] is almost here! And we’re holding a second Super Fanart Contest with the prompt [b]"All I want for CRISPRmas is you."[/b] If you missed the first contest, you can check out all the amazing entries and winners here: https://artcontest.animalroyale.com/ Winners will be featured on the contest website and in a Super Animal Royale Tonight holiday special! The grand prize winner will win the Golden Paint Brush cosmetic item, and the top 20 winners will be able to choose from one of the other exclusive art contest items: [img]https://clan.cloudflare.steamstatic.com/images//33586940/8404a0730801e651addb28d180916b3faf5f17c4.png[/img] You have until [b]Friday, December 11th at 11:59pm PST[/b] to submit your pieces, and you can view all the requirements and submit an entry in our Google Form here: [url=https://forms.gle/FFv2seN9E5CDGFMr6][img]https://clan.cloudflare.steamstatic.com/images//33586940/e07bdadab39d37f53960eac412feb77d00bfc85e.png[/img][/url] https://forms.gle/FFv2seN9E5CDGFMr6 [h2]Game Mode Rotations[/h2] [img]https://clan.cloudflare.steamstatic.com/images//33586940/409780c773f9367925cdd62dec049876f6b70472.jpg[/img] We're now 1 week into our S.A.W. vs Rebellion (32v32) limited-time mode, and have one week left to go! The new mode will be available until our next update on Thursday, December 3rd at which point we'll be back to our regular roster of Solos, Duos and Squads modes. To make the second week of the limited-time mode a bit more flexible for all you Squads fans, we're going to rotate Squads back in and Duos out temporarily for the NA and AS servers. Any Duos diehards will still be able to play it this week on the EU server, which will remain the same as now with Solos/Duos/32v32, and then next week when the new update arrives on Thursday the limited-time mode will rotate out and all 3 regular modes will be active again! We also debuted high ping mode in the previous update which kicks in at 200+ ping currently, but since more players might be playing on the EU server from outside the EU during this period we'll be raising it to 250+ ping temporarily. For background on the decision to keep active modes to 3 for now: each mode supports up to 64 players, each new match lobby starts the game within 140s or less, and we have 3 regional servers, so each additional active mode takes a lot of players to fill. The game has been growing rapidly thanks to all of you, so we might be able to have 4 permanently in the rotation in the future, but for now we'll be testing our new modes as limited-time modes that temporarily replace classic modes. The mode rotations weren't as clear as they could have been this time, so we'll be debuting a new mode selection UI in the next update that makes limited-time mode schedules clearer in the future. We're also continuing to experiment with new limited-time modes, so keep giving us all your feedback on what you want to see next (including if you want more 32v32 or variants of the mode)!