More Super Updates arriving before our next content drop!
Author: Michael | Pixile,
published 5 years ago,
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33586940/0553773d7a5f5d6b7d48cd3bfee8f6ff80551abf.png[/img]
[h1]A whole bunch of tweaks and updates just arrived as a ninja server update:[/h1]
[i]We also have a new content update coming Wednesday (including new animal breeds, emotes and items to unlock)!
[/i]
We're super proud where we're at as of these first 6 days of Early Access, and appreciate all of your support so much. We're now laser focused on growing the player population in Super Animal World, so we'll have an announcement in a couple days on exactly how we're approaching that and fueling growth for week two! If you want to contribute and provide your feedback directly, feel free to hop into our Discord where we're discussing and putting together the plans for phase 2 of growth now!
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[*] Accounts level 5 or less now have 25% increased chance per minute (in-game) for a cosmetic.
[*] All-chat enabled during eagle flight.
[*] The mole now drops 3 items and has a chance to drop a blue sniper and 3-packs of grenades. Level 3 armor drop chance in mole has also been increased slightly.
[*] Tall grass and crates give slightly more ammo and slightly less health juice.
[*] Keybindings have arrived in settings in the main menu!
[*] Rebinding a key now replaces the previous rebinding (without needing to unbind the current one).
[*] You can now enable/disable team chat and all chat separately in the Paws menu.
[*] And lastly an update that streamers will appreciate (and all you other dual monitor people): you now have the option in the Paws menu to lock your mouse to the game window so it doesn't move over to your other monitors while you're playing.
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[h1]Bot upgrades oh my:[/h1]
[list]
[*] Bots are getting fancy: they'll now wear random combos of cosmetics (can't wait to see the weird outfit combos they dream up lol). We keep adding funny bot names inspired by you all too so keep those coming ;).
[*] Reduced bots sight range (sometimes they were locking on too far).
[*] Bots will fight each other more often now.
[*] Bots will reload if necessary after a kill.
[*] Bots have gotten over their fear of ammo. Good job bots!
[*] Bots should no longer shoot at walls with players behind them.
[*] Bots pursue distance/knowledge reduced a bit.
[*] Bots are slightly more inaccurate now with slower weapons like magnum and sniper (but we shall forever fear Magnum Bot).
[/list]
[h1]Fixes:[/h1]
[list]
[*] Final circles of life won't hang as far in the ocean anymore.
[*] Fix for destructible crates not always having proper randomness.
[*] Hopefully fixed players getting stuck during a lag spike.
[*] Changed how players-alive is counted, which should fix the 2 players winning solo bug.
[*] Fix for people being stuck at the end of the eagle flight at the bottom of the map.
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