Gameplay - Ring bouncing while grabbed reduces grab time by one third rather than one half - Reduced difficulty of AI in "Galactic Gauntlet" - Adjusted stats of the green planet in "Galactic Gauntlet" - Prevented the black hole singularity from moving Visuals - Consistent scale for static effects - Fixed a bug where the ring would stay white after the sun dies on missions with no ring shrink - "Tie" text at the end of tied matches Menus - Added a tip to conserve speed in "Hyperdrive" - Renamed "Back to Lobby" to "Sumo Lobby" - Removed "Reconnect Controller" text on the end screen - Removed 0 FPS from frame rate options and always have a 60 FPS option