Update 2.1.6
Author: Jett,
published 3 months ago,
Gameplay
- Ring bouncing while grabbed reduces grab time by one third rather than one half
- Reduced difficulty of AI in "Galactic Gauntlet"
- Adjusted stats of the green planet in "Galactic Gauntlet"
- Prevented the black hole singularity from moving
Visuals
- Consistent scale for static effects
- Fixed a bug where the ring would stay white after the sun dies on missions with no ring shrink
- "Tie" text at the end of tied matches
Menus
- Added a tip to conserve speed in "Hyperdrive"
- Renamed "Back to Lobby" to "Sumo Lobby"
- Removed "Reconnect Controller" text on the end screen
- Removed 0 FPS from frame rate options and always have a 60 FPS option