Visuals - Added connective lines to wormholes - Removed score satellites for campaign gameplay - Drain line thinner when swinging opponents to represent less health drain Achievements - "Planet Express": Die just before delivering cargo. Our planet is replaceable, your package isn't. - "Catch With Dad" achievement no longer requires mission completion Gameplay - Explosions cause damage to stars - AI can throw bombs and avoid black holes - AI no longer puts spin on thrown cargo - Refined rumble Menus - Show round timer for multiplayer toggle setting - Added beta testers to credits - Removed controls from campaign mission select to reduce clutter - Full game picker on demo links to Steam Page - Prompt to buy the full game on the demo end screen - Prompt to leave a Steam review on the full game end screen - Increased tooltip title size to fit the word "Interpretation" Missions - Made the sun have more mass on "Red Giant" - Hint for "Pass On" relic - Added lore for why the planets are trapped in "Gas Leech" - Planet unlock hints