v0.0.1 - Accessibility options and bug fixes
Author: TeamMonumental,
published 4 months ago,
[h2]Options[/h2]
[list]
[*]Added invert mouse toggle
[*]Added push to talk
[*]Added depth of field toggle
[/list]
[h2]Minor Changes[/h2]
[list]
[*]Added a transmit success sound to the morse panel
[*]Added a game over sound
[*]Added a "leaving biosphere soon" alert sound
[*]Slightly increased the morse timeline sweep time
[*]Item sway is now scaled based on sensitivity. (Fixes extreme item sway when playing on low sensitivity)
[*]Changed secure door interaction text.
[/list]
[h2]Bug Fixes[/h2]
[list]
[*]Fixed an issue where the cove music would play while at sea
[*]Fixed a bug where the morse dot and dit sounds would be desynced on clients
[*]Fixed a bug where the slop deposit sound would play twice
[*]Fixed a bug where the slop deposit sound would play when the vat is full
[*]Fixed a bug where the item pickup sound would play when the inventory is full
[*]Fixed a bug where clients could not hear the sub docking lever sound
[*]Fixed a bug where two players could occupy the morse panel at once
[*]Fixed a bug where the sub monster growls could still be heard when not in the sub
[*]Fixed a bug that would cause the fear sting to play too often
[*]Fixed an issue where music would only play once on clients
[/list]