Version 1.34 [2024-04-15]
Author: Pixellore,
published 7 months ago,
Version 1.34 [2024-04-15]
[Difficulty Setting Update]
- This build includes the initial implementation of difficulty settings for the game.
- After selecting the character options, the difficulty setting UI will appear.
- Difficulty settings can be accessed from the pause menu.
- For the previous saved game, the difficulty option will receive one chance to review and adjust the settings.
- All subsequent changes to difficulty settings, whether for a new game or an existing save, will invalidate the conditions for obtaining difficulty-related achievements in the game.
- Not all options are available to change during gameplay.
[Fixed]
- Fixed various glitches with UI tooltips.
- Fixed AOO won't trigger for the player for some cases.
[Update]
- Updated bow range accuracy penalty to be similar to two-handed ranged weapons, but slightly better at closer range and slightly worse at longer range.
- Updated arrow stack count to 50.
- Updated Rain of Arrows arrow usage count to 20
- Added tooltip to player inventory changing buttons to indicate that mouse scroll can be used as an alternative method.
- Increased elemental damage from the arrows.
- Reduced the amount of junk items spawning in the world.
- Volatile Extract can be crafted after researching Blast Berry. Also some monster spoils drops them too.
- Clicking on the exit icons in the map UI will attempt to show the map linked to that icon (only works if the level has been added to the map).
- Most of the perks are available to view from the beginning of the game except Nano perks and few others. Show All toggle has been added to hide the perks that are not yet available to unlock.