https://www.youtube.com/watch?v=FYuSRk1PPaA Today we reveal the first part of our post-release content roadmap for [b]Stronghold: Warlords[/b]! This first phase in our overall roadmap of updates for Warlords covers the spring and early summer period, with additional smaller patches planned and more to come in the second half of the year. Everything covered in today's announcement will be added to the game free for all players, released as soon as it's ready. [img]https://clan.cloudflare.steamstatic.com/images//35216938/d1ae9e3d273e5ed48e5c8fca476fa595d5149f26.jpg[/img] Our content roadmap for [b]Stronghold: Warlords[/b] is divided into two separate tracks of minor or major updates. Minor updates, starting this week with our first proper patch, will be aimed at improving the core gameplay and adding smaller improvements to Warlords. These include the addition of a new Extreme Difficulty mode, AI improvements, new maps and stability improvements. At the higher end of these 'minor updates' you'll find series staple features, such as the addition of invasions controls in Free Build mode. [img]https://clan.cloudflare.steamstatic.com/images//35216938/55adef3b53441db2cccf9731c365d20c99729f9a.jpg[/img] When it comes to our planned major updates for the next few months we also have two substantial content additions scheduled, as part of this initial roadmap. Planned pre-launch and requested in post-release feedback, our new AI character (Sun Tzu) and later Skirmish Trail #1 update (including 10 missions, a new playable unit and two warlords) will aim to improve the content on offer in both single player and multiplayer modes. We hope you enjoy this week's update and look forward to future additions to the game. If you're playing [b]Stronghold: Warlords[/b] and would like to provide feedback please leave us a review on Steam and join the official [url=https://discord.gg/qMG7Zae]Stronghold Discord[/url]. https://store.steampowered.com/app/907650/Stronghold_Warlords/