Feature Spotlight #1
Author: NickTvsTheWorld,
published 5 years ago,
https://www.youtube.com/watch?v=fHCtoqeoMoI
In terms of features [b]Stronghold: Warlords[/b] is being designed in many ways as a 'greatest hits' compilation. That said just because we're bringing back plenty of fan favourite units and options doesn't mean certain core Stronghold elements can't be improved upon. Today we delve into fan requested troop and wall changes that have been on our radar for some time now.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32942208/35c821359ad327bfc570db2d6ee777be1772a251.jpg[/img]
Returning to the classic 2D-style wall placement has been a goal of our 3D games for years now and with Warlords we feel closer than ever. Taking advantage of 3D to introduce proper unit displacement and collision has also been a goal for some time. Each of these improvements are coming in [b]Stronghold: Warlords[/b], along with a whole host of changes requested by the community.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32942208/a277519186ccf8571d4f23cdfa44882fd47bdc6f.jpg[/img]
After the positive reception to our previous Warlords video we've also decided to turn these Feature Spotlights into a full series! Over the next few months we'll be using each episode to explore key systems and features in the game, some classic Stronghold and others completely new. Whatever part of the game interests you most there will be a Feature Spotlight for it and we’ll be paying close attention to the comments below for any suggestions you might have.
https://store.steampowered.com/app/907650/Stronghold_Warlords