Patch Notes - 0.1.1 is Now Live!
Author: FrostGiant_Jex,
published 3 weeks ago,
[img]https://clan.cloudflare.steamstatic.com/images//42506090/b21804f1d943de3d8b17a39253bb790b95d4f6a5.png[/img]
Patch 0.1.1 is now live! This small patch focuses on bug fixes. You’ll see a fix for things like Co-op XP not awarding for kills, fixes for volume and audio levels, and a few minor balance changes.
[h3]How to Install the Update on Steam:[/h3]
[list]
[*] Open Steam
[*] Click on Library to see your games list
[*] Click Downloads at the bottom of the Library window
[*] If the new build does not download automatically, click the Download Now button to manually download the new update
[/list]
How to report a bug or provide feedback on the latest build: [url=https://playstormgate.com/feedback]https://playstormgate.com/feedback[/url]
Still having trouble? Visit our [url=https://support.playstormgate.com/hc/en-us]Stormgate Help Center[/url].
[quote]Please Note: as part of updating this latest build, replays made on previous builds will no longer function.[/quote]
[h1]Balance Notes[/h1]
[h2]Competitive[/h2]
[list]
[*] Plague Axes now apply Infest if the caster is on Shroud instead of the target.
[*] Plague Axes research time decreased from 90 to 45.
[*] Plague Axes cost decreased from 100/100 to 50/50.
[*] Fixed an issue where the Shadow Demon was not dealing the intended 20 damage (it was dealing 5 instead).
[/list]
[h2]Co-op[/h2]
[list]
[*] Kastiel[list]
[*] King’s Watch no longer gains the damage bonus from Cull the Unworthy.
[*] The Kuzuri Kinetic Lifeblades research upgrade has been lowered from Tier 3 to Tier 2.
[*] Kastiel’s base weapon damage has been lowered from 120 to 100.
[/list][/list]
[h1]Bug Fixes and Updates[/h1]
[list]
[*] Furious Resolve now has ambient audio.
[*] Campaign cut scenes have received a camera polish pass.
[*] Fixed an issue where unit kills were not properly awarding XP in Co-op for non-Vanguard Heroes.
[*] General unit and structure color fixes
[*] Fixed an issue where co-op hero push priority was not consistent
[*] Audio & volume bug fixes[list]
[*] Fixed an issue where transmissions and music would be interrupted.
[*] Fixed an issue that would cause audio and subtitle loss during interludes.
[*] Fixed volume levels of various sounds to be more in line.
[*] Fixed an issue where units would not play all of their possible lines.[/list]
[/list]