Hey Stone Story fans, It's been quite a week! After all the craziness of TGS (and winning four awards!), we're finally settled and ready to dive back into development. In the leadup to The Yellow Update, we're rolling out patch 1.8.6. This update adds a hefty number of improvements, balance changes, and bugfixes to Stone Story. Of particular note are additional Stonescript commands, which our players have been using in the beta branch to mod some really cool cosmetics into the game! Pilot a mecha or drive a tank with the power of Stonescript. [img]https://clan.cloudflare.steamstatic.com/images//30519309/dafe976e006f4e1328a843c35fe3d19048998a57.png[/img] Should you encounter any bugs or issues, please post them here on Steam discussions or in our Discord server (discord.gg/stonestoryrpg). [h1]Patch note highlights:[/h1] [list] [*] The Triskelion can now be equipped for +1 Movement Speed [img]https://clan.cloudflare.steamstatic.com/images//30519309/1effd2d57155cf1eca8e42b627baddd22a60412e.png[/img] [*] Added the Mutate workstation, which allows you to change rune effects, among other operations [img]https://clan.cloudflare.steamstatic.com/images//30519309/a73de56277c9d96debdef58a3a8c46ec35225233.gif[/img] [*] Added the Knee Chopper to Caves of Fear [img]https://clan.cloudflare.steamstatic.com/images//30519309/fd1f6b77112c86318f765a8884ee69bb6222d1c9.gif[/img] [*] Added several Stonescript commands, such as ?debuffs.count and ?face [*] Added a toggle for Screen Flash in Settings [*] The Hatchet now has an activated ability [*] Updated several tracks in the OST [*] ... and many more fixes and updates! [/list] See the full list of changes here: http://stonestoryrpg.com/releasenotes/default.txt [i]- SSRPG Team[/i]