Update 0.7.1 will be available for troopers to download today, [b]May 6th, 2024[/b], at [b]10 AM PT (GMT-7)[/b]. This patch is a collection of quality-of-life changes, performance improvements, and numerous bug fixes. Some fixes affect video and graphical settings, so troopers should review them after the update. [img]https://clan.cloudflare.steamstatic.com/images//43269229/93d002fc3dd0ae1acd9cea1e8d357cfac8188162.jpg[/img] The [b]Double XP[/b] event has [b]concluded [/b]with the launch of Update 0.7.1. Double XP[b] will return[/b] at a later date. [img]https://clan.cloudflare.steamstatic.com/images//43269229/f8f287a7e58c5a722265f1a97e760330a37d8a87.jpg[/img] [h2][b]Quality-of-Life[/b][/h2][list][*]Settings for Lumen and Ray Tracing now need to be manually enabled in the video settings.[*] Fixed the inconsistency on the progression table for the [b]TW 202-L Morita Hawkeye[/b]. [*] Fixed the inconsistency regarding the effect “[b]Extended Magazines[/b]” provided. [*] Fixed the inconsistent description of “[b]Extended Magazines[/b].” [/list][h2][b]Tuning[/b][/h2] [h3][b]Federation Tuning[/b][/h3] [b]Demolisher[/b][list] [*] Adjusted the ability “Barrage” cooldown from 60 seconds to 40 seconds.[/list]Currently, the Demolisher sat in a bit of an odd place where, with an effective team, you would have almost no good points to use the ability. This is a temporary solution while we look at how to improve this to be more consistent. So, for now, troopers enjoy more grenades! [b]Ranger[/b] [list][*] Reduced Ranger speed while holding a canister while using the boost jet ability. [/list][b]Canisters[/b] [list][*] Reduced interact time to pick up canisters from [b]1[/b] to [b]0.3[/b] seconds.[/list][b]Emplacement and Mobile MG[/b] [list][*] Reduce interaction time to use MG Turrets from [b]1[/b] to [b]0.3[/b] seconds.[/list][b]Engineer[/b] [list][*] Reduced turret limit from [b]5 [/b]to [b]1[/b] per Engineer.[/list][b]E-Pulse 88 CSW[/b] [list][*] Increased reserve magazines by[b] 1[/b]. Increasing from [b]4[/b] to [b]5[/b]. [*] Increased range by [b]10m [/b]from [b]60m [/b]to [b]70m[/b].[/list][b]E-Pulse 44-A2 Rifle[/b] [list][*] Increased range by [b]10m [/b]from [b]50m [/b]to [b]60m[/b]. [*] Increased reserve magazines by [b]1[/b]. Increasing from [b]5 [/b]to [b]6[/b]. [*] Increased Damage by [b]33% [/b]from [b]90[/b] to [b]120[/b].[/list][b]E-Pulse A1 Pistol[/b] [list][*] Increased Range from [b]35m [/b]to [b]40m[/b].[/list][b]TDW-99 Morita Tactical SMG[/b] [list][*] Increase reserve magazines by[b] 2[/b]. Increasing from [b]5 [/b]to [b]7[/b]. [*] Reduced Reload Speed down to [b]1.9 [/b]seconds and [b]2.1[/b] seconds for tactical and dry reloads (with and without ammo in the chamber), respectively.[/list][b]FU-17 Flamethrower[/b] [list] [*] Increased max slow inflicted on Bugs by about [b]10%[/b] from around [b]30%[/b] to [b]40%[/b].[/list][b]Quick Reload Mag[/b] [list] [*] No longer has a negative to mag size Increase reload speed from [b]20%[/b] to [b]30%[/b] [/list][b]Extended Mags [/b] [list][*] Removes[b] 1 [/b]reserve mag now instead of [b]25%[/b] of reserve ammo[/list] [/list][h2][b]Performance Changes[/b][/h2][h3][b]Other Improvements[/b][/h3] [list][*] Server Performance tweaks.[/list] [img]https://clan.cloudflare.steamstatic.com/images//43269229/bdce70c237e0e8a9ff494b1e373f027aeba8fc0d.jpg[/img] [list][*] Fixed an issue with Video Settings not saving properly. [*] Fixed an issue where Upscaler and Upscaler quality settings would reset on launch. [*] Fixed an issue where Global Illumination defaulted to Lumen Hardware RT. [*] Fixed an issue where AZERTY keyboards could not bind the move-forward key. [*] Fixed an issue where "First Aid Stim Dart" would not grant XP when healing other players. [*] Fixed an issue where the "LV Visor" animation would break when being swapped to another utility. [*] Fixed an issue where the Engineer Mobile Build Tool could build all base options outside of the build zone. [*] Removed the 2x Scope from Hawkeye Sniper Rifle Mastery as it was not intended to be there. [*] Fixed an issue where pressing the “Q” key will activate the Morita XXX Sniper Rifle Bipod when the user is crouching and facing a wall or other structure. [*] Fixed an issue where AMD FSR causes all scope reticles to move violently around the scope. [*] Fixed an issue where spawning as a Sniper or as a Medic with a “First Aid Stim Dart” and “Scan Dart “equipped will result in a broken spawn state. [*] Fixed an issue where the loadout screen displays E-Pulse and Flamer weapons as having unlimited range. [*] Fixed an issue where the Inferno bug had no LODS. [*] Fixed an issue where the Shock Beacon would not stun Bugs. [*] Fixed an issue where the Split and Slug shotguns with the Long Magazine Tube weapon modification would reload forever. [*] Fixed an issue where “Double XP” would not be displayed in the After Action Report. [*] Fixed an issue where the player could walk through the rock near the Dropship on the Vakaka AAS Map “AAS_FDPump2". [*] Fixed an issue where the Valaka Hive Hunt map “Hive Hunt VP CM1_1” had a floating Sphere. [*] Fixed a terrain gap on Agni Prime during an AAS mission. [*] Fixed an issue with floating landscape textures on Agni Prime. [*] Fixed an issue on a bridge ramp having the wrong texture on Agni Prime. [*] Fixed an issue where ARC/AAS layers on Agni Prime would have Valaka sand textures. [*] Fixed an issue where the small part of the rock on Agni Prime did not have a collision. [*] Fixed an issue where the poles on Agni Prime have no collisions. [*] Fixed an issue where some bugs could get stuck in the rock formations on Agni Prime. [*] Fixed an issue where the lava would not consistently deal damage to some bugs during the mission on the Agni Prime. [*] Fixed an incorrect texture applied to the Peacemaker. [*] Fixed an issue where the Federation flag on the FOB bunker appears broken and distorted when further away from it. [*] Fixed an issue with the E-Pulse 44 having a broken magazine texture. [*] Fixed an issue where the FU-17 Flamer could not damage Bugs in close range. [*] Fixed an issue with the Scan Grenade description being incorrect on the Loadout screen. [*] Fixed an issue where shooting Inferno Bugs directly on its armor carapace doesn't decrease the damage received. [*] Fixed an issue where the Reinforcements Warning would appear during the Extraction phase. [*] Fixed an issue causing the knife to appear black in silhouette when performing a melee. [*] Updated image on the "Scan Pulse" screen. [*] Fixed an issue with the Morita XXX Sniper where the 2x and 4x Scopes would not display in the Loadout menu. [*] Fixed an issue where there was no cooldown period between usage for the First Aid Stim Dart. [*] Fixed an issue where the swapping animation of the Build Tool would stutter when swapping from the TDW-99 Morita Tactical SMG. [*] Fixed an issue where “Watkin's Trigger” would reduce Reinforcement count. [*] Fixed an issue causing the "Not Valid Target" prompt to display when the “Overcharge Module” is aimed at Twin MG. [*] Fixed an issue where some weapons using the “Quick Reload Mag” attachment could reload even with a full magazine. [*] Fixed an issue where the “Reflex Sight” holographic dot would increase in size with “Image Upscaling”. [*] Fixed an issue where the “MK1 Optic Field Test” Mutator is missing the scope. [*] Fixed an issue where the “Triage” passive skill adds 40 seconds to the Bleed Out timer when a user is incapacitated near a Medic Class. [*] Fixed an issue where the "Already Equipped" icon would not update properly when equipping another utility or perk while on the same screen. [*] Fixed an issue where Shotguns would not unlock attachments or progress through weapon mastery. [*] Fixed an issue where the reload animation when using “Quick Reload Mag” is not in sync with the reload speed. [*] Fixed a crash related to fetching user avatars. [/list]─── [h2]Would you like to know more?[/h2] That's all troopers for Update 0.7.1. We're always looking for more troopers to chat about our goal of exterminating the bugs, so come join the [url=https://discord.gg/starshiptroopersgame][b]ST:E Community Discord![/b][/url]