v0.5013 September 24, 2013 -------------------------- Another update fresh from the anvil. Perhaps the most noticeable difference is that prices on stations and planets are now different on each station/planet. It may be possible that there are stations that do not appear to sell any commodity/equipment etc.. It is a known issue and is being fixed at the moment, but let us know if/when you encounter such a situation. We've also continued our work on making the game more stable by eliminating all found and potential memory leaks. One possible memleak occurs when exiting "game space", but that should be fixed in the next update. Usual procedure: if the game doesn't update automatically, please restart Steam client. [b]LIST OF CHANGES[/b] [list] [*]FIXED: Several scripting errors that could cause a memory leak [*]FIXED: Secular station now has proper schematic image [*]FIXED: Plymouth station now has proper schematic image [*]FIXED: Empire no longer uses ship "Luna", as is intended [*]FIXED: Station target lock color now properly depends on player Reputation and Faction alignment [*]FIXED: Station Syndicate X5001 now renamed to Atargatis [*]FIXED: Stations: Atargatis, Alameda, Memphis, Maniwaki, Sigil and Zoemin now sell commodities as intended [*]FIXED: Data shown on Captain info panel are now displayed properly. Class now shows character class and NOT rank. Other parameters also adjusted. [*]FIXED: Several memory leaks that could cause game crashes [*]ADDED: Ships now drop loot when destroyed. This is a [i]proof of concept[/i] and NOT the final version(!) [*]ADDED: Commodity prices on stations and planets now depend on actual station/planet parameter and not default database values. [*]CHANGED: Commodity price on Commodity hint when shown in Fleet->Cargo hold now shows Average price for the commodity [/list]