v0.7000, March 17, 2014 BETA ENTERED! -------------------------------------------------------------- Time to cross into the 0.7 version range ladies and gents. This means we've crossed into the [b]BETA[/b] stage of development. [img=http://www.starpointgemini.com/gallery/StarpointGemini2_Planet_Nyx.jpg] To explain a bit what this means exactly I'll make a list to make things completely clear so bear with me ;) : [list] [*]Entering BETA does NOT mean we've got every feature implemented and we're not stopping until we implement everything we've got planned. [*]Entering BETA DOES mean we have to stop adding more features for implementation, at least for now if we're to finish the game ;). [*]Entering BETA DOES mean we will completely focus on implementing any and all features left on the to-do list as well as finishing all features implemented partially. [*]Entering BETA DOES mean we will focus on [b]FIXING BUGS[/b] and later on [b]BALANCING[/b] and [b]OPTIMIZATION[/b]. [*]Entering BETA does NOT mean we're not looking forward to more suggestions and comments. Feel free to continue posting them. We will continue adding to the wish-list for later implementation. :) [/list] In a nutshell, it's time to wrap it up, but wrap it up PROPERLY. And to do that, we need time. Every new implemented feature almost certainly comes with its own set of bugs and glitches that need to be ironed out. We have to thank the amazing community that supported us through the alpha stage in Early Access. We owe you a debt we can hardly repay, but we will do our best by completing SG2, polishing it up, and continue building on that foundation :). Seeing as announcements are limited in size, I'll post a link to the [url=http://steamcommunity.com/app/236150/discussions/0/846963711029359276/]update thread on the discussion board[/url] where you can find the entire changelist for this update. Safe travels captains!