The team behind the Starfield Community Patch, a modding project aimed at providing fixes for issues with the game that haven’t yet been ironed out by official patches, claim that a lack of modding support for the game is making this task tougher.
In an interview with Eurogamer, Timothy ‘Halgari’ Baldridge - one of the modders responsible for organising the project - has offered a glimpse of what working on it has been like to this point. Despite the team already having released the first couple of versions of the community patch mod, Baldridge suggests that an absence of communication and priority when it comes to modding from Bethesda has made things difficult.
“The only reason we can mod (Starfield) already is because we've modded the other games using the same engine and we know what to do,” Baldridge said, “but a lot of stuff is really broken compared to the other games."