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Planetary landing sequences are cool to watch, but in the context of a videogame, the thrill tends to wear off after you've done it a half-dozen times or so. Because really, there's not a hell of a lot actually going on while it happens: You just strap in, hold on, and hope for the best. Because of that, Todd Howard told IGN that while Starfield will give players an awful lot of freedom, it will not let them fly seamlessly from orbit to surface... Read more.