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When you have a game which has been heavily modded, each new update must be viewed with trepidation. In Starfield (even though it's only just received official modding support), that definitely holds true. After an update you have to check your mods, see what's broken, disable things, move things around, and finally - if you're lucky - you'll be able to play. In today's patch it seems that mods aren't too badly affected, but there's a couple of updates that could potentially cause some issues for the game.

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