Ok, so, Dragon's Dogma 2. It’s currently slated to run at something like 30 fps uncapped on consoles and, well, naturally there’s already debate going on online as to whether that’s a thing that’ll really have a properly tangible impact on people’s ability to enjoy the game or not.
Before we really get into this, it’s important to note that Capcom’s latest blockbuster certainly isn’t the only title in recent memory to see its console frame rate be the subject of some intense discussion. Starfield’s the big one that immediately springs to mind, and to be fair, I could see the arguments on both sides of the equation for that one.
Now, following the arrival of previews for it yesterday - you can and should give ours a read - DD2’s attracted similar chat. The thing that’s properly kicked it all off is the confirmation - via Game Informer - from director Hideaki Itsuno that it’ll run at something close to 30 fps on consoles.