Patch Notes -- 1.3.32
Author: ConcernedApe,
published 6 years ago,
Hey everyone, small patch going live today, mostly bug fixes:
Changes since 1.3.28
[list]
[*] Experimental optimisations.
[*] Added more ways for the host to unpause the server (by pressing ESC, B, Back).
[*] Added alternative way to show the chat box (press right stick button on a controller).
[*] Added internal changes for modders (should have no effect on vanilla gameplay).
[/list]
Bug fixes since 1.3.28
[list]
[*] Fixed slimes not pouncing correctly.
[*] Fixed items-crafted stat being 0 after loading a file until you craft something again.
[*] Fixed rabbit's foot not affecting the breakup scene in non-English language modes.
[*] Fixed some rare tool-related crashes in multiplayer.
[*] Fixed an audio-related crash often caused when using bombs.
[*] Fixed Junimos dropping crops on the floor instead of collecting them.
[*] Fixed NPCs walking through the saloon doors.
[*] Fixed a few rare-ish crashes that can occur when connecting to another player's game.
[*] Fixed eye color being reset to brown after reloading.
[*] Fixed inability to use rod / slingshot in festival minigames.
[*] Fixed the title menu back button being hidden behind submenus.
[*] Fixed inability to move after receiving a gift at the Feast of the Winter Star.
[*] Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.
[*] Fixed crash viewing the map when another player is in certain events.
[*] Fixed "double sound" when using singing stone.
[*] Fixed a Geneva Convention violation (by replacing red crosses in graphics).
[*] Fixed clicks on the chatbox not being registered when the game is paused.
[*] Fixed players sometimes walking off in a straight line through all terrain when they get disconnected.
[*] Fixed babies sometimes spawning in houses that don't belong to the parents.
[*] Fixed the potential for overnight events to cancel or skip a wedding event.
[*] Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer.
[*] Fixed players able to simultaneously build overlapping farm buildings.
[*] Fixed only one player being able to get the dark talisman.
[*] Fixed the inability to place donated items on the bottom two rows of the museum.
[*] Fixed farmhands being unable to pick up items they dropped in festivals.
[*] Fixed Pam's upgraded house interior event not happening.
[*] Fixed visual glitches caused by triggering a shared event simultaneously with the return scepter.
[*] Fixed softlock caused by mistaken ability to use daggers during events.
[*] Fixed players all receiving the same personal overnight events on the same day (e.g. spouse asking if you want a baby).
[*] Fixed attempting to demolish cabins of abnormally disconnected farmhands causing the cabin to be destroyed after you leave the buildings menu.
[*] Fixed farmers getting stuck in the fishing casting animation after picking up someone else's rod.
[*] Fixed host sometimes appearing stuck using tool in shared events.
[*] Fixed softlock when you play the Journey of the Prairie King past 2am.
[*] Fixed glitched chest lid appearing when you destroy a cabin.
[*] Fixed duplicate songs in the jukebox.
[*] Fixed only one player's glow ring working at a time.
[*] Fixed farmhands not being able to see each others' bundle changes.
[*] Fixed bug causing some players to become married to two other players in 3-4 player farms.
[*] Fixed player sometimes getting stuck in bed after another player got in and then back got out.
[/list]
Thanks for playing Stardew Valley!
-Ape