Hey everyone, small patch going live today, mostly bug fixes: Changes since 1.3.28 [list] [*] Experimental optimisations. [*] Added more ways for the host to unpause the server (by pressing ESC, B, Back). [*] Added alternative way to show the chat box (press right stick button on a controller). [*] Added internal changes for modders (should have no effect on vanilla gameplay). [/list] Bug fixes since 1.3.28 [list] [*] Fixed slimes not pouncing correctly. [*] Fixed items-crafted stat being 0 after loading a file until you craft something again. [*] Fixed rabbit's foot not affecting the breakup scene in non-English language modes. [*] Fixed some rare tool-related crashes in multiplayer. [*] Fixed an audio-related crash often caused when using bombs. [*] Fixed Junimos dropping crops on the floor instead of collecting them. [*] Fixed NPCs walking through the saloon doors. [*] Fixed a few rare-ish crashes that can occur when connecting to another player's game. [*] Fixed eye color being reset to brown after reloading. [*] Fixed inability to use rod / slingshot in festival minigames. [*] Fixed the title menu back button being hidden behind submenus. [*] Fixed inability to move after receiving a gift at the Feast of the Winter Star. [*] Fixed crash when saving after the game adds Lewis's shorts to Marnie's house. [*] Fixed crash viewing the map when another player is in certain events. [*] Fixed "double sound" when using singing stone. [*] Fixed a Geneva Convention violation (by replacing red crosses in graphics). [*] Fixed clicks on the chatbox not being registered when the game is paused. [*] Fixed players sometimes walking off in a straight line through all terrain when they get disconnected. [*] Fixed babies sometimes spawning in houses that don't belong to the parents. [*] Fixed the potential for overnight events to cancel or skip a wedding event. [*] Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer. [*] Fixed players able to simultaneously build overlapping farm buildings. [*] Fixed only one player being able to get the dark talisman. [*] Fixed the inability to place donated items on the bottom two rows of the museum. [*] Fixed farmhands being unable to pick up items they dropped in festivals. [*] Fixed Pam's upgraded house interior event not happening. [*] Fixed visual glitches caused by triggering a shared event simultaneously with the return scepter. [*] Fixed softlock caused by mistaken ability to use daggers during events. [*] Fixed players all receiving the same personal overnight events on the same day (e.g. spouse asking if you want a baby). [*] Fixed attempting to demolish cabins of abnormally disconnected farmhands causing the cabin to be destroyed after you leave the buildings menu. [*] Fixed farmers getting stuck in the fishing casting animation after picking up someone else's rod. [*] Fixed host sometimes appearing stuck using tool in shared events. [*] Fixed softlock when you play the Journey of the Prairie King past 2am. [*] Fixed glitched chest lid appearing when you destroy a cabin. [*] Fixed duplicate songs in the jukebox. [*] Fixed only one player's glow ring working at a time. [*] Fixed farmhands not being able to see each others' bundle changes. [*] Fixed bug causing some players to become married to two other players in 3-4 player farms. [*] Fixed player sometimes getting stuck in bed after another player got in and then back got out. [/list] Thanks for playing Stardew Valley! -Ape