Hey everyone, With these major Stardew Valley updates, it's typical that there are near-daily patches for a few days after launch. There's always a few weird bugs that are only discovered once the update is out and all of you are playing it. So here is the second post-launch patch for you. Change log: -Fixes an issue with Willy's rod -Fix for invisible tea sprites -Fixed an error in the Luau event in Portuguese -Fix for pre-1.6 basic wines looking messed up -Fix for a soft lock if you charged a tool and then strafed to a warp spot, and released the tool while warping -Fix inedible ingredients being poisonous after turning into jelly or pickles -Adds scaling edibility to juice, jellies, wine and pickles -Volcano dwarf bombs now match regular dwarf bombs -Void egg is now poisonous -Adjusted adventure guild open hours on map -Various translation fixes Wishing you all a fun time -Ape ːstardropː