New Build -- 1.02
Author: ConcernedApe,
published 8 years ago,
Fixed a few more issues today:
[list]
[*] If you never received your pet, you will now have another opportunity.
[*] When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning.
[*] The game now properly saves on level-up nights.
[*] Eating skill food and then going to bed on a level-up night works properly now.
[*] Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck.
[*] Player character should now walk correctly while in a cutscene after drinking coffee.
[*] Removed an item duplication exploit.
[*] Forage items should no longer spawn in the woods above the beach.
[*] Fixed Crab Pot problem (again)
[*] Fixed exploding armchair bug.
[*] Relaxing in the spa with your menu up no longer restores energy.
[*] Removed Leah's doppelganger.
[*] Debris should no longer spawn in the pathway between farm & forest.
[*] Fixed disappearing tapper problem.
[*] Fixed a few minor graphics problems & dialogue typos.
[*] Other minor issues (spoilers)
[/list]
If you are experiencing hardware issues (white screen, black screen, game not launching, etc.), [url=http://steamcommunity.com/app/413150/discussions/0/405692758711284363/]this thread[/url] has a list of possible fixes to try.
[b]Edit: Released a little patch at 9:40am PST that fixes a few more problems:[/b]
[list]
[*] Tools being upgraded no longer erroneously considered "missing"
[*] Clay duplication bug fixed
[*] Pet cutscene won't refer to the "cat" as a "dog" anymore.
[*] Leah's 10-heart event fixed
[*] Pepper Popper recipe now requires cheese.
[/list]
Thanks for playing Stardew Valley!
-ConcernedApe