[img]https://clan.cloudflare.steamstatic.com/images//11170746/fdfa47d494b75bd5979742522aa4a07babb7a6cf.png[/img] Hi everyone, Hope you're having fun playing Stardew Valley. The 1.5.2 patch is now available. It fixes some lingering issues from the 1.5 update. Below is a changelog: - [spoiler]Qi Fruit can now be grown on the Farm during Winter.[/spoiler] - [spoiler]Tools now track the previous two enchantments that were added to them and prevents those enchantments from being randomly selected.[/spoiler] - [spoiler]Adjusted one of the Journal Scrap treasure map images to more accurately represent the in-game location.[/spoiler] - Junimos will now harvest crops on the farm [spoiler]even if you spent the night on the Island[/spoiler]. They will also properly harvest crops even if you are not physically present on the farm. - You can now place Mini-Fridges inside the [spoiler]Island Farmhouse.[/spoiler] - You can now collect Honey from Beehouses on the [spoiler]Island farm in Winter.[/spoiler] - Garden Pots on the [spoiler]Island farm no longer become watered on days it is raining in Stardew Valley.[/spoiler] - [spoiler]Forage crops no longer disappear overnight on the Island farm on Saturdays/Sundays.[/spoiler] - [spoiler]Added a failsafe preventing players from warping to the upper left corner of the southern Island map.[/spoiler] - [spoiler]Fixed an issue preventing Perfection in the Joja route.[/spoiler] - [spoiler]Fixed graphical issues with the post-Perfection event.[/spoiler] - Coral and other aquatic forage items are now included for the "Botanist" profession. - Coral is now classified as a considered a "red" item. - Added Dark Cowboy Hat to Skull Cave chest loot table. - [spoiler]Hearts that are dropped during Qi's Hungry Challenge can always be collected in even if inventory is full.[/spoiler] - [spoiler]Qi Seasoning will no longer increase speed buffs. The duration of buffs granted by Qi Seasoned food/drinks has been increased by 50%.[/spoiler] - The "Level Up" screen's "Ok" button will never be positioned offscreen. You can also dismiss the menu by pressing the ESC key. - [spoiler]The Key to the City now allows you to go into Pierre's Seed Shop, even if you completed the game through the Joja route.[/spoiler] - Fixed an issue where large amounts of Beets placed in a Mill would not produce the proper amount of Sugar. - Fixed gifting related Special Order objectives not correctly checking the minimum liked value of items gifted. - [spoiler]You can no longer complete the "Danger In The Deep" Qi Challenge by visiting the Skull Caves.[/spoiler] - [spoiler]Special Order related items that are stashed in Junimo Chests are now properly removed once the Special Order expires.[/spoiler] - Fruit tree saplings and seeds sold at Festivals now properly reduce their price according to the profit margins setting. - Fixed an issue where most minigames would appear misaligned in split screen. - Fixed a crash that could occur in the Mermaid Show in split screen. - When two split screen players select the same farmhand, one of them will no longer get stuck on a Loading screen. - [spoiler]Passing out in Qi's secret room no longer causes you to wake up on the mainland.[/spoiler] - Fixed Sign items no longer showing their placement indicator once a Fish Pond had been built on the farm. - Combined Rings now properly display the stat buffs of all of their component rings instead of just the first. - Combined Rings now properly uses their localized name. - Fixed a Ring duplication glitch in the Dye Pot menu. - [spoiler]Fixed a crash and other issues related to obtaining the Iridium Krobus item.[/spoiler] - Potential fix for a random crash that occurs when going to bed. - Potential fix for a crash in the mines. - [spoiler]Fishing from the pond on your farm using Magic Bait no longer crashes the game.[/spoiler] - Fixed a crash when Crabpots are removed by a farmhand. - Ducks now sell for the appropriate price. - Reduced the sell price of Cookout Kits from 3000g to 80g. - Fixed a bug causing Cheese Cauliflower to not display in Collections tab. - Breaking open Geodes and Artifact Troves no longer erroneously count as 2 item collects on the Collections tab. - You can no longer sit on chairs if the game is currently pausing your character due to an animation (such as using a tool or kissing your spouse). - Fixed a crash that could occur when clicking in the scrollbar region of a shop menu when there are less than 4 items available. - Bomb fuse sounds are now forcibly silenced overnight, fixing an issue where placing a bomb and sleeping could cause the fuse sound to play indefinitely. - You can no longer instantly kill Fector as a Zombie in Journey of the Prairie King. - Adjusted the rendering of very wide furniture items so that they do not extend too far past an inventory slot. - Fixed an issue where weeds could appear as Batteries. - Weapon cooldown timers no longer display on weapons in the Shop menu. - Fixed a missing event in Willy's shop from the Hungarian localization. - [spoiler]Fixed an issue with Leo's 6-Heart event in the German localization. This fix is applied retroactively .[/spoiler] - Fixed an issue where some weapons added in 1.5 would display an incorrect weapon name in the German localization. - Fixed crashes related to Lewis's phone call in various localizations. - Various minor typo fixes. - Various localization fixes. - (Modding) Made the order and naming of tilesheets on the Beach Farm more consistent with the other farm types. Also of note, Stardew Valley broke it's all time in-game player record on Steam recently (almost 5 years after release!), with 94,879 players in-game at the same time. Pretty cool. -Ape ːstardropː Hotfix at 8:00PM PST 1/8/2021: Fixes a graphical issue with spouse outdoor areas.