1.5.2 Patch Out Now
Author: ConcernedApe,
published 3 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//11170746/fdfa47d494b75bd5979742522aa4a07babb7a6cf.png[/img]
Hi everyone,
Hope you're having fun playing Stardew Valley. The 1.5.2 patch is now available. It fixes some lingering issues from the 1.5 update. Below is a changelog:
- [spoiler]Qi Fruit can now be grown on the Farm during Winter.[/spoiler]
- [spoiler]Tools now track the previous two enchantments that were added to them and prevents those enchantments from being randomly selected.[/spoiler]
- [spoiler]Adjusted one of the Journal Scrap treasure map images to more accurately represent the in-game location.[/spoiler]
- Junimos will now harvest crops on the farm [spoiler]even if you spent the night on the Island[/spoiler]. They will also properly harvest crops even if you are not physically present on the farm.
- You can now place Mini-Fridges inside the [spoiler]Island Farmhouse.[/spoiler]
- You can now collect Honey from Beehouses on the [spoiler]Island farm in Winter.[/spoiler]
- Garden Pots on the [spoiler]Island farm no longer become watered on days it is raining in Stardew Valley.[/spoiler]
- [spoiler]Forage crops no longer disappear overnight on the Island farm on Saturdays/Sundays.[/spoiler]
- [spoiler]Added a failsafe preventing players from warping to the upper left corner of the southern Island map.[/spoiler]
- [spoiler]Fixed an issue preventing Perfection in the Joja route.[/spoiler]
- [spoiler]Fixed graphical issues with the post-Perfection event.[/spoiler]
- Coral and other aquatic forage items are now included for the "Botanist" profession.
- Coral is now classified as a considered a "red" item.
- Added Dark Cowboy Hat to Skull Cave chest loot table.
- [spoiler]Hearts that are dropped during Qi's Hungry Challenge can always be collected in even if inventory is full.[/spoiler]
- [spoiler]Qi Seasoning will no longer increase speed buffs. The duration of buffs granted by Qi Seasoned food/drinks has been increased by 50%.[/spoiler]
- The "Level Up" screen's "Ok" button will never be positioned offscreen. You can also dismiss the menu by pressing the ESC key.
- [spoiler]The Key to the City now allows you to go into Pierre's Seed Shop, even if you completed the game through the Joja route.[/spoiler]
- Fixed an issue where large amounts of Beets placed in a Mill would not produce the proper amount of Sugar.
- Fixed gifting related Special Order objectives not correctly checking the minimum liked value of items gifted.
- [spoiler]You can no longer complete the "Danger In The Deep" Qi Challenge by visiting the Skull Caves.[/spoiler]
- [spoiler]Special Order related items that are stashed in Junimo Chests are now properly removed once the Special Order expires.[/spoiler]
- Fruit tree saplings and seeds sold at Festivals now properly reduce their price according to the profit margins setting.
- Fixed an issue where most minigames would appear misaligned in split screen.
- Fixed a crash that could occur in the Mermaid Show in split screen.
- When two split screen players select the same farmhand, one of them will no longer get stuck on a Loading screen.
- [spoiler]Passing out in Qi's secret room no longer causes you to wake up on the mainland.[/spoiler]
- Fixed Sign items no longer showing their placement indicator once a Fish Pond had been built on the farm.
- Combined Rings now properly display the stat buffs of all of their component rings instead of just the first.
- Combined Rings now properly uses their localized name.
- Fixed a Ring duplication glitch in the Dye Pot menu.
- [spoiler]Fixed a crash and other issues related to obtaining the Iridium Krobus item.[/spoiler]
- Potential fix for a random crash that occurs when going to bed.
- Potential fix for a crash in the mines.
- [spoiler]Fishing from the pond on your farm using Magic Bait no longer crashes the game.[/spoiler]
- Fixed a crash when Crabpots are removed by a farmhand.
- Ducks now sell for the appropriate price.
- Reduced the sell price of Cookout Kits from 3000g to 80g.
- Fixed a bug causing Cheese Cauliflower to not display in Collections tab.
- Breaking open Geodes and Artifact Troves no longer erroneously count as 2 item collects on the Collections tab.
- You can no longer sit on chairs if the game is currently pausing your character due to an animation (such as using a tool or kissing your spouse).
- Fixed a crash that could occur when clicking in the scrollbar region of a shop menu when there are less than 4 items available.
- Bomb fuse sounds are now forcibly silenced overnight, fixing an issue where placing a bomb and sleeping could cause the fuse sound to play indefinitely.
- You can no longer instantly kill Fector as a Zombie in Journey of the Prairie King.
- Adjusted the rendering of very wide furniture items so that they do not extend too far past an inventory slot.
- Fixed an issue where weeds could appear as Batteries.
- Weapon cooldown timers no longer display on weapons in the Shop menu.
- Fixed a missing event in Willy's shop from the Hungarian localization.
- [spoiler]Fixed an issue with Leo's 6-Heart event in the German localization. This fix is applied retroactively .[/spoiler]
- Fixed an issue where some weapons added in 1.5 would display an incorrect weapon name in the German localization.
- Fixed crashes related to Lewis's phone call in various localizations.
- Various minor typo fixes.
- Various localization fixes.
- (Modding) Made the order and naming of tilesheets on the Beach Farm more consistent with the other farm types.
Also of note, Stardew Valley broke it's all time in-game player record on Steam recently (almost 5 years after release!), with 94,879 players in-game at the same time. Pretty cool.
-Ape ːstardropː
Hotfix at 8:00PM PST 1/8/2021: Fixes a graphical issue with spouse outdoor areas.