Update III for STAR WARS: Battlefront Classic Collection
Author: aspyrmatt,
published 4 months ago,
Update III is available now for STAR WARS: Battlefront Classic Collection on all platforms.
Please continue to report bugs, errors, or unexpected behaviors to our support team via support.aspyr.com
[h1]Full Changelist
[/h1]
[h2]All Platforms
[/h2]
[list]
[*] Made improvements to server stability
[*] Fixed an issue where a loud sound would occasionally play during matches
[*] Fixed various issues with the game crashing unexpectedly
[*] Fixed several bugs regarding UI and text
[*] Fixed an issue in splitscreen where first-person zoom had a distortion effect applied to one player
[*] Fixed several graphical issues across both games
[*] Fixed an issue where players could not spawn with award weapons and bonuses after reaching Legendary rank on the associated medal
[*] Fixed an issue where Award weapons and bonuses could be unlocked prior to reaching the required Veteran rank
[*] Fixed an issue where L3 and R3 would not be swapped after enabling the "Swap LS and RS" option
[*] Fixed an issue where Custom Campaign options could not be changed in split screen conquest mode
[*] Fixed an issue where the movie cutscenes would sometimes stutter
[*] [BF1] Fixed an issue where the Look Sensitivity option would continue to apply to the right analog stick after enabling the "Swap LS & RS" option
[*] [BF1] Fixed an issue where the AT-ST loadout would fail to spawn on the Tatooine: Mos Eisley map
[*] [BF2] Fixed an issue where the same 501st video journal would play at the beginning and end of missions
[*] [BF2] Fixed an issue where English voice lines would play after selecting a non-English language
[*] [BF2] Kill/Death Ratio now appears correctly on the ‘Career Stats’ screen
[*] [BF2] Fixed an issue where the player's weapon/item swap animation would often play twice during multiplayer matches
[*] [BF2] Fixed an issue where units would become invisible after entering vehicles, starfighters, and turrets
[*] [BF2] Fixed an issue where the entire screen is covered occasionally by an effect in hero assault
[*] [BF2] Fixed an issue where Kit Fisto could not perform their mid-air attack due to multiplayer lag
[*] [BF2] Fixed an issue during the Kashyyyk: First Line of Defense mission where the third objective would not complete when first entering the CIS capital ship hangar
[*] [BF2] Fixed an issue where Hero/Villian characters would occasionally appear to be floating above the ground
[*] [BF2] Fixed an issue where starfighters would pop-in while navigating capital ship hangars in multiplayer
[*] [BF2] Fixed a graphical issue with the Fusion Cutter's model when playing as the Republic
[*] [BF2] Fixed an issue with the UI for the AWARD Wrist Blaster only showing the ammo count
[*] [BF2] Fixed an issue where Hero/Villain voice lines would not play during multiplayer games
[*] [BF2] Fixed an issue where the ground would flicker on the Mos Eisley map
[*] [BF2] Hero Assault settings are now accessible in the ‘Session Options’ menu
[*] [BF2] Fixed an issue with sensitivity being too slow on the right analog stick
[*] [BF2] Fixed an issue during the Utapau Sinkhole - Underground Ambush mission where the Anti-Craft turret would be clipping through the ground
[*] [BF2] Fixed an issue where debug text could appear during Galactic Conquest
[*] [BF2] Fixed an issue where command posts did not display red/blue light
[*] [BF2] Fixed an issue where Achievements/Trophy progress would become out of sync with in-game medal progression
[*] [BF2] Fixed an issue where medals could be earned multiple times in a single life
[*] [BF2] Fixed an issue where vehicles would be instantly destroyed when driven on top of a specific hill in Geonosis: Dust Plains
[*] [BF2] Fixed an issue where analog sensitivity would be too low while piloting vehicles, starfights, and turrets
[*] [BF2] Fixed an issue where Chewbacca's guided rocket would not fire in the Bespin Map
[*] [BF2] Fixed a graphical issue on Hoth where the snow would appear multi-colored
[*] [BF2] Fixed an issue where hit VFX and animations were occasionally not seen by clients in Hero Assault mode
[/list]
[h2]Steam[/h2]
[list]
[*] Fixed an issue where the Launch Menu would be stretched on ultra wide monitors
[*] Fixed an issue where Xbox button prompts would appear with a PlayStation controller connected
[*] Fixed an issue where button prompts would not display on SteamDeck
[*] Fixed an issue where enabling Vsync would decrease mouse sensitivity
[*] Fixed an issue where a second controller would not register for split screen
[*] [BF1] Fixed an issue where the crouch button would not always function
[*] [BF2] Fixed an issue where footstep sounds would rarely play while in third person
[*] [BF2] Fixed an issue where the save prompt fails to display if the keyboard is used to select a save option after a mission in the Rise of the Empire campaign
[*] [BF2] Fixed an issue where the buy button could not be clicked in the Bonus menu for Galactic Conquest
[*] [BF2] Fixed an issue where mouse input would not interact with tutorial prompts in Galactic Conquest
[*] [BF2] Fixed an issue where headshots would not register properly
[/list]
[h2]Xbox[/h2]
[list]
[*] Fixed an issue where a client was unable to join a host's game after accepting an invitation via the Xbox
[/list]
[h2]PlayStation[/h2]
[list]
[*] Fixed an issue where the game would occasionally crash after loading into the Utapau map
[/list]
[h2]Nintendo Switch
[/h2]
[list]
[*] [BF1] Fixed an issue where saves could not be made while playing splitscreen Galactic Conquest
[*] [BF2] Fixed an issue where vibration fails to function while using a wired Nintendo Switch Pro Controller.
[/list]