Star Conflict 1.12.1 Balance changes
Author: Super Glix,
published 10 months ago,
[h2]Ships[/h2]
[b]Helicon[/b]
[list]
[*] Added a bonus of 30 pts. hull resistance to thermal damage.
[/list]
[b]Tai’Kin[/b]
[list]
[*] Hull durability increased by 30%.
[/list]
[h2]Weapons and missile slot[/h2]
[b]“Langmuir” launcher[/b]
[list]
[*] Rate of fire reduced from 450 to 400 shots/min.
[*] Damage increased by 12.5%.
[/list]
[b]Phase suppressor (regular version)[/b]
[list]
[*] Added to esports weapons.
[/list]
[b]“Tracer” plasma gun[/b]
[list]
[*] Projectile speed increased from 5000 to 6000 m/sec.
[/list]
[b]“Torch” launcher[/b]
[list]
[*] Range increased from 2800 to 3200 m.
[/list]
[b]Plasmer[/b]
[list]
[*] Initial spread reduced from 3 to 2 deg.
[*] Cloud duration reduced from 7 to 5 sec.
[*] Cloud damage per second increased by 36.4%.
[/list]
[b]Coil mortar, Boarding coil mortar[/b]
[list]
[*] Spread reduced from 1.5 to 1 deg.
[*] Damage increased by 10%.
[/list]
[b]Plasma minigun[/b]
[list]
[*] Spread growth rate reduced by 30%.
[/list]
[b]Guided thermosphere[/b]
[list]
[*] Projectile rotation speed increased from 25 to 50 deg/s.
[/list]
[b]Fuse blaster[/b]
[list]
[*] Cooling time reduced from 4 to 2 sec.
[*] Damage increased by 50%.
[/list]
[b]Th'ak'Len[/b]
[list]
[*] Projectile speed increased from 3500 to 5500 m/s.
[/list]
[b]Pirate pulse laser[/b]
[list]
[*] Critical damage bonus reduced from 70 to 60%.
[/list]
[b]Weapon “S-5607 Tide”[/b]
[list]
[*] Time to overheat increased from 6.3 to 7 sec.
[*] Damage increased by 20%.
[/list]
[b]MIRV launcher[/b]
[list]
[*] Projectile speed increased from 1800 to 3000 m/s.
[/list]
[b]“Kai” fission launcher[/b]
[list]
[*] Shard speed has been reduced from 16575 to 13650 m/s.
[/list]
[b]Weapon “Plasma inductor”[/b]
[list]
[*] Firing range reduced from 3200 to 2600 m.
[/list]
[b]Phaser[/b]
[list]
[*] Damage increased by 5%.
[/list]
[b]Overheating laser[/b]
[list]
[*] Heating acceleration effect increased from 8.3 to 16.6%.
[*] The number of effect stacks reduced from 12 to 6.
[/list]
[b]Energy smite[/b]
[list]
[*] Energy drain increased from 35 to 75 pts.
[*] Projectile speed increased from 5000 to 7000 m/sec.
[/list]
[b]Thermo-launcher TL-5[/b]
[list]
[*] Cooling time reduced from 3.5 to 2 sec.
[/list]
[b]Plasma burster Mk-3[/b]
[list]
[*] The penalty for overheating reduced from 3 to 1.5 sec.
[/list]
[b]“Thanatos” railgun[/b]
[list]
[*] Damage increased by 10%.
[/list]
[b]Mass Driver NY[/b]
[list]
[*] The parameters have been brought to the level of a regular mass driver:[list]
[*] Maximum spread reduced from 0.9 to 0.4 deg.
[*] Cooling time reduced from 2.5 to 1.5 sec.
[*] Damage increased by 8%.
[*] Firing range increased from 2950 to 3600 m.
[/list][/list]
[b]Cruise missile[/b]
[list]
[*] Rotation speed increased by 20%.
[*] Torpedo flight speed increased by 20%.
[/list]
[b]Echo cannon[/b]
[list]
[*] Critical damage bonus increased from 50 to 75%.
[/list]
[b]Anomaly torpedo[/b]
[list]
[*] The amount in the cartridge increased from 2 to 3.
[/list]
[b]Thi’Lith Beam[/b]
[list]
[*] Damage increased by 10%.
[*] Range increased by 350.
[*] Critical damage bonus increased from 10 to 25%.
[/list]
[b]“Fury” plasma gun[/b]
[list]
[*] Damage increased by 25%.
[*] Critical damage bonus increased from 50 to 75%.
[/list]
[b]Laser “Apotheosis-4”[/b]
[list]
[*] Critical hit chance increased from 5 to 15%.
[*] Critical damage bonus increased from 50 to 75%.
[/list]
[h2]Special modules[/h2]
[b]Techs phase shield[/b]
[list]
[*] The amount of energy received increased from 35 to 110 pts.
[/list]
[b]Autonomous battle station[/b]
[list]
[*] Delivery drones:[list]
[*] Search radius for damaged allies increased to 3500 m.
[*] Trigger threshold increased from 40 to 50%.
[/list][/list]
[b]Autonomous drones[/b]
[list]
[*] Energy consumption decreased from 616 to 450 pts.
[*] Drone damage increased from 219 to 438 pts.
[*] Turret:[list]
[*] Damage increased from 1263 to 1894 pts.
[*] Durability increased from 5000 to 7500 pts.
[*] Spread removed.
[/list][*] Void drone:[list]
[*] Damage increased from 758 to 1137 pts.
[*] Durability increased from 2000 to 3750 pts.
[*] Spread removed.
[/list][/list]
[b]Return crystal[/b]
[list]
[*] Teleportation radius increased from 150 to 200 m.
[*] Beacon durability increased from 2500 to 3500 pts.
[/list]
[b]Warp-reflector[/b]
[list]
[*] Working range increased from 3250 to 4000 m.
[*] Damage for one charge decreased from 12500 to 10000 pts.
[/list]
[b]Federation Energy router[/b]
[list]
[*] Max speed and rotation speed bonuses increased from 30 to 40%.
[/list]
[b]Cluster rocket[/b]
[list]
[*] Target search radius increased from 2000 to 3000 m.
[*] Warhead flight speed increased from 650 to 780 m/sec.
[*] Warhead rotation speed increased from 60 to 90 deg/sec.
[*] Warhead explosion radius increased from 150 to 200 m.
[*] Warhead damage increased by 20%.
[/list]
[b]Targeting complex “Attila”[/b]
[list]
[*] Speed and maneuverability bonus increased from 20 to 30%.
[/list]
[b]Repair drone operator[/b]
[list]
[*] Drone preparation time reduced from 30 to 25 sec.
[/list]
[b]Emergency landing[/b]
[list]
[*] Cooldown increased from 18 to 25 sec.
[*] Shield strength increased from 30,000 to 45,000 pts.
[/list]
[b]“Stranglehold” complex[/b]
[list]
[*] Projectile rotation speed increased from 10 to 30 deg/sec.
[/list]
[h2]Active modules[/h2]
[b]“Constellation” generator[/b]
[list]
[*] Cloud size increased from 150 to 250 m.
[/list]
[b]Hull converter[/b]
[list]
[*] Passive hull repair increased from 119 to 240 pts./sec.
[/list]
[b]Energy-compensating projectile[/b]
[list]
[*] Reload time reduced from 48 to 40 sec.
[/list]
[b]Med Evac[/b]
[list]
[*] Recovery radius increased from 750 to 1100 m.
[/list]
[b]Stasis mine[/b]
[list]
[*] Reload time reduced from 40 to 30 sec.
[/list]
[b]Gravitational defense projector[/b]
[list]
[*] Minimum range reduced from 2500 to 1000 m.
[/list]
[b]Swarm control[/b]
[list]
[*] Recharge time increased from 35 to 45 sec.
[/list]
[b]Mobile pulsar[/b]
[list]
[*] Deals damage to enemy drones and structures.
[*] Range increased from 550 to 750 m.
[/list]
[b]Missile swarm[/b]
[list]
[*] Missile flight speed increased from 400 to 900 m/sec.
[*] Missile rotation speed has been increased from 75 to 120 deg/sec.
[*] The number of missiles aimed at the target increased from 2 to 3.
[*] Energy consumption reduced from 750 to 500 pts.
[/list]
[b]Nano-devourers[/b]
[list]
[*] Damage increased by 100%.
[*] Passive hull recovery increased from 35 to 55 pts./sec.
[/list]
[b]Target highlight mode[/b]
[list]
[*] Initial damage increased from 124 to 164 pts.
[*] Final damage increased from 1240 to 1640 pts.
[/list]
[b]“Squall” launcher[/b]
[list]
[*] Explosion radius increased from 50 to 100 m.
[*] Missile rotation speed has been increased from 75 to 90 deg/sec.
[*] Reload time reduced from 35 to 30 sec.
[/list]
[b]“Hunter” tactical system[/b]
[list]
[*] The module’s range increased from 2000 to 3000 m.
[/list]
[b]Inhibitor drone[/b]
[list]
[*] The drone’s durability increased by 3 times.
[/list]
[b]Isotope harvester[/b]
[list]
[*] Recovery coefficient increased from 1.25 to 1.5.
[/list]
[b]Phase demodulator[/b]
[list]
[*] The module’s range increased from 2000 to 3000 m.
[/list]
[b]Mine network[/b]
[list]
[*] Mine lifetime increased from 12 to 20 sec.
[*] Mine field radius increased from 400 to 600 m.
[*] Damage increased from 2825 to 3500 pts.
[/list]
[b]Crystal drone[/b]
[list]
[*] Drone active time increased to 40 sec.
[/list]
[b]Quark-beamer [/b]
[list]
[*] Base damage increased by 100%.
[/list]
[b]Alien intuition[/b]
[list]
[*] Damage bonus decreased from 55 to 40%.
[*] Recharge time increased from 27 to 45 sec.
[/list]
[b]Regenerating shield[/b]
[list]
[*] Auxiliary shield charge increased from 4060 to 8120.
[/list]
[b]Boarding charger[/b]
[list]
[*] Pulling speed increased from 220 to 440 m/sec.
[/list]
[b]Repair projector[/b]
[list]
[*] Maximum rank decreased from 17 to 16.
[/list]
[b]Cluster torpedo[/b]
[list]
[*] The module is now in the group “Suppressor Class modules”
[*] Recharge time increased from 54 to 57 sec.
[/list]
[b]Defence algorithm[/b]
[list]
[*] Hull repair increased from 2250 to 3500 pts.
[/list]
[b]Crystal destabilization[/b]
[list]
[*] Damage increased by 30%.
[/list]
[b]Shield generator overcharge[/b]
[list]
[*] Debuff duration decreased from 8 to 3 sec.
[/list]
[b]Magnetron “Aigul-65”[/b]
[list]
[*] Damage increased by 100%.
[/list]
[h2]Modifiers[/h2]
Adaptive maneuver booster
[list]
[*] Range increased from 1250 to 1750 m.
[/list]
[b]Cruise engine modification[/b]
[list]
[*] Afterburner acceleration bonus increased from 100 to 130%.
[*] Maneuver penalty reduced from 20 to 15%.
[*] Afterburner maneuver penalty reduced from 67 to 50%.
[/list]
[b]Dual shields[/b]
[list]
[*] Range increased from 1500 to 2000 m.
[/list]
[b]Emergency jump[/b]
[list]
[*] Teleportation penalty decreased from 20 to 10 sec.
[/list]
[b]Virtual particle condenser[/b]
[list]
[*] Recharge time decreased from 25 to 20 sec.
[/list]
[b]Thermoprojector[/b]
[list]
[*] Shield recharge speed bonus increased from 28 to 38%.
[/list]