Star Conflict 1.11.12 Balance changes
Author: Super Glix,
published 1 year ago,
[b][/b][h2]Ships[/h2]
[b]Empire Rank 11 Destroyers[/b]
[list]
[*] New bonus: +10% damage
[/list]
[b]Federation Rank 11 Destroyers[/b]
[list]
[*] New bonuses: +10 energy regeneration, +10% maximum speed
[/list]
[b]Jerico Rank 11 Destroyers[/b]
[list]
[*] New bonus: +10% shield
[/list]
[h2]Weapons and missile bay[/h2]
[b]Meson cannon[/b]
[list]
[*] Maximum spread reduced from 2.8 to 2.4 degrees
[/list]
[b]Plasma Devastator[/b]
[list]
[*] Now restores the shield in 1 tick.
[/list]
[b]Anomaly Generator[/b]
[list]
[*] Explosion radius increased from 280 to 350 m.
[*] Preparation time decreased from 1.5 to 1.3 sec.
[/list]
[b]Standard missiles (for fighters)[/b]
[list]
[*] Turn speed increased from 50 to 60 deg/sec.
[/list]
[b]Waz`Dum[/b]
[list]
[*] Restoration percentage increased from 15 to 25%.
[/list]
[b]Coil Mortar, Boarding coil mortar[/b]
[list]
[*] Cooling time reduced from 4 to 3 sec.
[/list]
[b]Thar'Ga'tok launcher[/b]
[list]
[*] Time to overheat increased from 7 to 10 sec.
[/list]
[b]Turbophaser DN-1[/b]
[list]
[*] Weapon range reduced from 3650 to 3250 m.
[/list]
[b]Assault Railgun[/b]
[list]
[*] Damage increased by 10%
[/list]
[b]Weapon “Plasma inductor”[/b]
[list]
[*] Projectile speed increased from 8000 to 6750 m/sec.
[*] Weapon range reduced from 3900 to 3200 m.
[*] Burning affects the swarm, locators and auxiliary systems of the dreadnought.
[*] Burning damage reduced by 32%.
[/list]
[b]Hand of Helheim[/b]
[list]
[*] Damage increased by 15%.
[/list]
[b]G'Thar'Du cannon[/b]
[list]
[*] Rate of fire increased from 35 to 45 rounds/min.
[*] Main projectile damage increased by 20%.
[/list]
[b]“Halo” launcher[/b]
[list]
[*] Projectile speed increased from 2000 to 2500 m/sec.
[*] Main projectile and radiation damage increased by 20%.
[/list]
[b]Pirate singularity generator[/b]
[list]
[*] Time to overheat reduced from 4 to 2.5 sec.
[/list]
[b]Phase Suppressor[/b]
[list]
[*] Damage increased by 10%.
[*] Projectile speed increased from 7064 to 7770 m/sec.
[/list]
[b]Minelayer[/b]
[list]
[*] Mine active time increased from 50 to 80 sec.
[/list]
[b]Heavy Repair Drone[/b]
[list]
[*] Repair increased from 420 to 500 pts./sec.
[*] Durability increased from 2250 to 3500 pts.
[/list]
[h2]Special modules[/h2]
[b]Weapon systems sabotage[/b]
[list]
[*] Cooldown increased from 20 to 25 sec.
[/list]
[b]Combat reconstructor[/b]
[list]
[*] Deals 20 and 40% more damage to frigates and destroyers, respectively.
[/list]
[b]Disintegrators (regular, Wardens’, Legion’s, remote, synergetic, artillery beam)[/b]
[list]
[*] Delay in dealing additional damage to destroyers and frigates reduced to 0.2 sec.
[/list]
[b]Fast swarm[/b]
[list]
[*] Damage decreased from 7500 to 6500 pts/sec.
[/list]
[b]Balanced swarm[/b]
[list]
[*] Speed of the swarm increased from 370 to 450 m/sec.
[/list]
[b]Crystalline swarm[/b]
[list]
[*] Attack range in defence mode increased by 1500 m.
[/list]
[b]Army of Hel[/b]
[list]
[*] Amount of drones increased from 5 to 8
[*] Accumulates counter for each destroyed ship within a radius of 3000 - 4000 m
[*] Drone damage increased from 449 to 788 pts/sec.
[/list]
[b]Beam destructor[/b]
[list]
[*] Added hull recovery 450 pts/sec.
[*] Initial damage increased by 10%.
[*] Ultimate damage increased by 25%.
[*] The burst range increased from 600 to 1000 m.
[/list]
[b]Reflecting shield[/b]
[list]
[*] Shield restoration increased from 500 to 1000 pts/sec.
[/list]
[b]Phase shield “Iron IV”[/b]
[list]
[*] Energy consumption increased from 120 to 300 pts.
[/list]
[h2]Active modules[/h2]
[b]“Prometheus” defence[/b]
[list]
[*] Cooldown time reduced from 40 to 35 sec.
[/list]
[b]Repelling shield[/b]
[list]
[*] Cooldown time reduced from 40 to 35 sec.
[/list]
[b]Shield sync[/b]
[list]
[*] Added hull restoration of 125 pts/sec.
[/list]
[b]“Hindenburg” supercharge[/b]
[list]
[*] Cooldown time reduced from 35 to 30 sec.
[/list]
[b]Waz’Got battle station[/b]
[list]
[*] Removed laser and plasma weapons spread at the first upgrade stage.
[*] Maximum distance to owner increased from 1000 to 2000 m.
[*] Active time away from the owner increased from 20 to 40 sec.
[/list]
[b]Jump system “Kapkan”[/b]
[list]
[*] Trap durability increased from 3000 to 6000 pts.
[/list]
[b]Balanced defence[/b]
[list]
[*] Speed limit increased from 10 to 20%.
[*] Ranks changed from 10 - 15 to 10 - 16.
[/list]
[b]“Tempest” launcher[/b]
[list]
[*] Increased the number of missiles aimed at the target from 2 to 3.
[*] Increased the number of missiles from 20 to 24.
[/list]
[b]Multiphase shield[/b]
[list]
[*] Range of action on allies increased from 300 to 500 m.
[/list]
[b]Defence system “Brotherhood”[/b]
[list]
[*] Range increased from 500 to 1000 m.
[/list]
[b]Emergency repair station[/b]
[list]
[*] Range increased from 2500 to 3500 m.
[*] Hull restoration increased from 27 to 33%.
[/list]
[b]Signature Masking[/b]
[list]
[*] Passive effect increased from 15 to 20%.
[/list]
[b]“Reaver” energy converter[/b]
[list]
[*] Range increased from 1000 to 1500 m.
[/list]
[h2]Modifiers[/h2]
[b]Ally recharge[/b]
[list]
[*] Energy restoration increased by 25%.
[/list]
[b]Asynchronous shield projector and Capacitor power relay[/b]
[list]
[*] Shield restoration power increased by 30%.
[/list]
[b]Emergency capsule[/b]
[list]
[*] Slowdown reduced from 66 to 34%.
[/list]