[b][/b][h2]Ships[/h2] [b]Empire Rank 11 Destroyers[/b] [list] [*] New bonus: +10% damage [/list] [b]Federation Rank 11 Destroyers[/b] [list] [*] New bonuses: +10 energy regeneration, +10% maximum speed [/list] [b]Jerico Rank 11 Destroyers[/b] [list] [*] New bonus: +10% shield [/list] [h2]Weapons and missile bay[/h2] [b]Meson cannon[/b] [list] [*] Maximum spread reduced from 2.8 to 2.4 degrees [/list] [b]Plasma Devastator[/b] [list] [*] Now restores the shield in 1 tick. [/list] [b]Anomaly Generator[/b] [list] [*] Explosion radius increased from 280 to 350 m. [*] Preparation time decreased from 1.5 to 1.3 sec. [/list] [b]Standard missiles (for fighters)[/b] [list] [*] Turn speed increased from 50 to 60 deg/sec. [/list] [b]Waz`Dum[/b] [list] [*] Restoration percentage increased from 15 to 25%. [/list] [b]Coil Mortar, Boarding coil mortar[/b] [list] [*] Cooling time reduced from 4 to 3 sec. [/list] [b]Thar'Ga'tok launcher[/b] [list] [*] Time to overheat increased from 7 to 10 sec. [/list] [b]Turbophaser DN-1[/b] [list] [*] Weapon range reduced from 3650 to 3250 m. [/list] [b]Assault Railgun[/b] [list] [*] Damage increased by 10% [/list] [b]Weapon “Plasma inductor”[/b] [list] [*] Projectile speed increased from 8000 to 6750 m/sec. [*] Weapon range reduced from 3900 to 3200 m. [*] Burning affects the swarm, locators and auxiliary systems of the dreadnought. [*] Burning damage reduced by 32%. [/list] [b]Hand of Helheim[/b] [list] [*] Damage increased by 15%. [/list] [b]G'Thar'Du cannon[/b] [list] [*] Rate of fire increased from 35 to 45 rounds/min. [*] Main projectile damage increased by 20%. [/list] [b]“Halo” launcher[/b] [list] [*] Projectile speed increased from 2000 to 2500 m/sec. [*] Main projectile and radiation damage increased by 20%. [/list] [b]Pirate singularity generator[/b] [list] [*] Time to overheat reduced from 4 to 2.5 sec. [/list] [b]Phase Suppressor[/b] [list] [*] Damage increased by 10%. [*] Projectile speed increased from 7064 to 7770 m/sec. [/list] [b]Minelayer[/b] [list] [*] Mine active time increased from 50 to 80 sec. [/list] [b]Heavy Repair Drone[/b] [list] [*] Repair increased from 420 to 500 pts./sec. [*] Durability increased from 2250 to 3500 pts. [/list] [h2]Special modules[/h2] [b]Weapon systems sabotage[/b] [list] [*] Cooldown increased from 20 to 25 sec. [/list] [b]Combat reconstructor[/b] [list] [*] Deals 20 and 40% more damage to frigates and destroyers, respectively. [/list] [b]Disintegrators (regular, Wardens’, Legion’s, remote, synergetic, artillery beam)[/b] [list] [*] Delay in dealing additional damage to destroyers and frigates reduced to 0.2 sec. [/list] [b]Fast swarm[/b] [list] [*] Damage decreased from 7500 to 6500 pts/sec. [/list] [b]Balanced swarm[/b] [list] [*] Speed of the swarm increased from 370 to 450 m/sec. [/list] [b]Crystalline swarm[/b] [list] [*] Attack range in defence mode increased by 1500 m. [/list] [b]Army of Hel[/b] [list] [*] Amount of drones increased from 5 to 8 [*] Accumulates counter for each destroyed ship within a radius of 3000 - 4000 m [*] Drone damage increased from 449 to 788 pts/sec. [/list] [b]Beam destructor[/b] [list] [*] Added hull recovery 450 pts/sec. [*] Initial damage increased by 10%. [*] Ultimate damage increased by 25%. [*] The burst range increased from 600 to 1000 m. [/list] [b]Reflecting shield[/b] [list] [*] Shield restoration increased from 500 to 1000 pts/sec. [/list] [b]Phase shield “Iron IV”[/b] [list] [*] Energy consumption increased from 120 to 300 pts. [/list] [h2]Active modules[/h2] [b]“Prometheus” defence[/b] [list] [*] Cooldown time reduced from 40 to 35 sec. [/list] [b]Repelling shield[/b] [list] [*] Cooldown time reduced from 40 to 35 sec. [/list] [b]Shield sync[/b] [list] [*] Added hull restoration of 125 pts/sec. [/list] [b]“Hindenburg” supercharge[/b] [list] [*] Cooldown time reduced from 35 to 30 sec. [/list] [b]Waz’Got battle station[/b] [list] [*] Removed laser and plasma weapons spread at the first upgrade stage. [*] Maximum distance to owner increased from 1000 to 2000 m. [*] Active time away from the owner increased from 20 to 40 sec. [/list] [b]Jump system “Kapkan”[/b] [list] [*] Trap durability increased from 3000 to 6000 pts. [/list] [b]Balanced defence[/b] [list] [*] Speed limit increased from 10 to 20%. [*] Ranks changed from 10 - 15 to 10 - 16. [/list] [b]“Tempest” launcher[/b] [list] [*] Increased the number of missiles aimed at the target from 2 to 3. [*] Increased the number of missiles from 20 to 24. [/list] [b]Multiphase shield[/b] [list] [*] Range of action on allies increased from 300 to 500 m. [/list] [b]Defence system “Brotherhood”[/b] [list] [*] Range increased from 500 to 1000 m. [/list] [b]Emergency repair station[/b] [list] [*] Range increased from 2500 to 3500 m. [*] Hull restoration increased from 27 to 33%. [/list] [b]Signature Masking[/b] [list] [*] Passive effect increased from 15 to 20%. [/list] [b]“Reaver” energy converter[/b] [list] [*] Range increased from 1000 to 1500 m. [/list] [h2]Modifiers[/h2] [b]Ally recharge[/b] [list] [*] Energy restoration increased by 25%. [/list] [b]Asynchronous shield projector and Capacitor power relay[/b] [list] [*] Shield restoration power increased by 30%. [/list] [b]Emergency capsule[/b] [list] [*] Slowdown reduced from 66 to 34%. [/list]