Patchnote [31.05.2023]
Author: Gorodskovich,
published 1 year ago,
[h2]Quests[/h2]
[h3]Swamp Ghoul[/h3]
A monster has invaded the Swamps, killing both stalkers and bandits. It is up to you to hunt down the dangerous beast and uncover the dark secret behind its appearance...
[img]https://clan.cloudflare.steamstatic.com/images//41581512/6ccd1250dc7ed82b7693e389772fe83c64ee02a8.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//41581512/82c8e9314a67cb29d344c17bc49cafd40945158f.png[/img]
[h3]Freeman (Stalkers)[/h3]
A merchant named Freeman is concerned about the disappearance of his assistant. He asks you to find him.
[img]https://clan.cloudflare.steamstatic.com/images//41581512/debb2585c03422e3bac4641ac9098c61c8d8d510.png[/img]
[h3]Freeman (Bandits)[/h3]
A bandit named Varg offers to "take over" the stalker-trader Freeman's business. Sabotage the stalker business and split the rich loot with Varg!
[img]https://clan.cloudflare.steamstatic.com/images//41581512/082e3937b938e6e15bb86f1b41210a3e720ace19.png[/img]
[h3]Echoes of the past[/h3]
Rumour has it that an old PDA can be found on the Swamps, which once belonged to a Zone veteran. There may be a lot of useful data stored inside... Except that finding it might not be so easy.
[h3]The Holy Spring[/h3]
There is a rumour that someone in the Army warehouses is bottling a miraculous potion from a healing radon spring. What is it: a sacred gift of the Zone, or a common fraud? Figure it out for yourself!
❕[i]Available at level 2 of the Bar's reputation.[/i]
[img]https://clan.cloudflare.steamstatic.com/images//41581512/3c08364201e871db126a15432422e8b5849028bd.png[/img]
[hr][/hr]
[h2]Animations[/h2]
[previewyoutube=DnPWYInIkNs;full][/previewyoutube]
Updated the animations of RPD and its variants, FN P90M and its variants, SMG-91 "Kedr".
[hr][/hr]
[h2]Sounds[/h2]
Sounds of impacts on all surfaces have been updated, and impacts on new surfaces have been added:
[table]
[tr]
[td]Varieties of metal, varieties of wood, sandbags, gravel, rubber, dirt, earth, ceramic, tiles, rock, stone, paper, glass, grass, brick, lava, sourdough.[/td]
[/tr]
[/table]
[previewyoutube=P6d0TVS6VN0;full][/previewyoutube]
[b]Sounds of 1st person pistol shots[/b] (with and without silencer) have been updated.
[b]Sounds of exploding grenades, mines and shells[/b] have been updated. Unpleasant concussion bell has been replaced with white noise effect inside your head, added more pleasant bell with a low chance of triggering.
❕[i]White noise has a 75% chance of triggering, ringing in the ears has a 7% chance of triggering.[/i]
[b]Updated interaction sounds[/b] of RPD and its variations, FN P90M and its variations, SMG-91 Kedr.
[hr][/hr]
[h2]Other changes[/h2]
Paintwork masks have been updated:
[list]
[*] MIS series (except MIS-85D),
[*] Ukaz Spanner,
[*] Protective armoured suit Yorsh,
[*] Exoarmor Beast Slayer.
[/list]
[b]The Sniper kit in duels has been changed[/b] - it now consists of a rain jacket and a Winchester M70.
[b]Reduced the time to capture a point[/b] on the confrontation map Prison. Also it is no longer possible to revive on this point.
[b]Updated the visual effect of barter resources[/b] appearing on the ground.
[img]https://clan.cloudflare.steamstatic.com/images//41581512/d3eb598aef1baedaf6669361624fb19b436422b7.png[/img]
[b]The container models[/b] that appear when searching for signals have been updated:
[img]https://clan.cloudflare.steamstatic.com/images//41581512/4e6487f38e0dd0dea7a2c161b080281aba842397.png[/img]
[i]The odd crate has been replaced with stash with a tracker.[/i]
[hr][/hr]
[h2]Fixes[/h2]
[list]
[*] Fixed incorrectly displayed forearm on SMG-19 Vityaz.
[*] Fixed Beretta 93R missing on low detail settings.
[*] Fixed missing trigger on FN SCAR-L.
[/list]
[hr][/hr]
Thank you for your attention,
And good hunting in the Zone!