[img]https://clan.cloudflare.steamstatic.com/images//41581512/cf607292da66db750d80d0a4a7a28b0d56046b41.png[/img] [h2]Arena of Slavs[/h2] [h3]Season event prolongation[/h3] [img]https://clan.cloudflare.steamstatic.com/images//41581512/67e2ddc1f33f7e1a3e32b5e1c234ca869354e775.png[/img] The Arena of the Slavs event is extended by 2 weeks and will thus end on April 24. [h3]Quests[/h3] [b]Arena Champion[/b] [img]https://clan.cloudflare.steamstatic.com/images//41581512/78170d9bac3483e2568a54c7b19e63a648f853a1.png[/img] [b]Max Crow's Tournament continues![/b] Survive new challenges and fight the most dangerous gladiators. Find out what the price of the championship title is! Head to Max Crow to continue your performance in the tournament. [table] [tr] [td]Completion of last year's quest line. All progress from last year has been saved, and quest rewards have been updated. Available after completing the first part of the Arena Champion quest.[/td] [/tr] [/table] [b]Bogatyr prowess[/b] [img]https://clan.cloudflare.steamstatic.com/images//41581512/19feec2a4073a36603bb62b7a63cf2a23ca77fda.png[/img] [b]Arena Folktale ain't over yet![/b] Theophilus has prepared another set of tasks, while completing them you’ll receive new bogatyr relics and defeat even more deadly fairy tale creatures. Finish Bogatyr Path in the Arena and defeat the most dreadful opponent - Koschei the Immortal! [table] [tr] [td]This final quest of the "fairytale" story of Theophilus. Available after completing the first part of Folktale in the Arena questline. [/td] [/tr] [/table] [h3]Challenges[/h3] Some challenges have been simplified: [table equalcells=1] [tr] [th]Challenge[/th] [th]Change[/th] [/tr] [tr] [td][b]Kill lizards[/b][/td] [td]10 000 → 5 000[/td] [/tr] [tr] [td][b]Receive damage from monsters[/b][/td] [td]100 000 → 50 000[/td] [/tr] [tr] [td][b]Kill creatures with machine guns[/b][/td] [td]5 000 → 3 000[/td] [/tr] [tr] [td][b]Earn from interest[/b][/td] [td]25 000 → 15 000[/td] [/tr] [/table] [h3]Perks[/h3] [b]Enchanted hanky[/b] [table equalcells=1] [tr] [td][list] [*] Defense against bleeding 50%/70%/100% → 60%/80%/100% [*] New stats added: Heals 1.5/3/4.5 per second [/list][/td] [/tr] [/table] [h3]Artefacts[/h3] [table equalcells=1] [tr] [th]Artefact[/th] [th]Change[/th] [/tr] [tr] [td][b]Tail of the Damned Lizard[/b][/td] [td][list] [*] Projectile deflection +45% → +50% [*] Bleeding debuff removed [/list][/td] [/tr] [tr] [td][b]Invisibility hat[/b][/td] [td][list] [*] Bullet Slowdown +45% → Bullet Slowdown +50% [/list][/td] [/tr] [tr] [td][b]Sadko's Gusli[/b][/td] [td][list] [*] Added a new stat: Vitality +3.5% [/list][/td] [/tr] [tr] [td][b]Magic tablecloth[/b][/td] [td][list] [*] Periodic healing +2 → Periodic healing +3 [/list][/td] [/tr] [tr] [td][b]Flower of seven colours[/b][/td] [td][list] [*] Added a new stat: Bullet resistance +16.5 [/list][/td] [/tr] [/table] [h3]Weapons[/h3] [table equalcells=1] [tr] [td][list] [*] [b]All bolt action rifles (Arena)[/b]: Head damage modifier x2 → x1.75 [*] [b]Head damage modifier x2 → x1.75[/b]: Absolute damage 10% → 7.5% [/list][/td] [/tr] [/table] [h2]Tournament conquests[/h2] [h3]Grenade changes[/h3] The purchase limit for unique underbarrel grenades has been reduced: [table equalcells=1] [tr] [td][list] [*] [b]Spark, Tar, Plantain, Sickness[/b]: 20 pcs. → 10 pcs. [*] [b]«Напалм», «Вьюга», «Вонючка»[/b]: 10 pcs. → 5 pcs. [/list][/td] [/tr] [/table] [table equalcells=1] [tr] [th]Grenade type[/th] [th]Change[/th] [/tr] [tr] [td][b]Stinky[/b][/td] [td][list] [*] Poison 10 → 1 [/list][/td] [/tr] [tr] [td][b]Plantain[/b][/td] [td][list] [*] Range : 4 → 5 [*] Duration 15 → 20 [*] 20% periodic healing bonus removed [*] 20% healing bonus removed [*] Infection Cleansing -0.5 [*] 40% regeneration added [/list][/td] [/tr] [tr] [td][b]Sickness[/b][/td] [td][list] [*] Penalty -25% health removed [*] Penalty -50% stamina removed [*] Penalty -50% healing effectiveness removed [*] Periodic damage added 15 [*] Bleeding added 1 [*] Stamina regeneration penalty added -15% [/list][/td] [/tr] [tr] [td][b]Tar[/b][/td] [td][list] [*] Now affects at enemies only [*] Instant and gradual stopping power input removed [*] Speed penalty -50% → -65% [/list][/td] [/tr] [/table] [h3]Barricade changes[/h3] [table equalcells=1] [tr] [td][b]Military barricade and Military barricade with window[/b]: durability: 15 000 → 10 000[/td] [/tr] [/table] [h3]Map changing[/h3] [b]On Malaya Berdovka and Quarters maps, access to the roofs of buildings is blocked[/b]. This is done to prevent the establishment of mobile camps and outposts outside the designated areas. [table equalcells=1] [tr] [td]On the Coniferous map, the passage between the entrances in the building south of the central point is unlocked.[/td] [/tr] [/table] Thank you for your attention, And see you soon at the Arena!