[img]https://clan.cloudflare.steamstatic.com/images//41581512/80d7fd2fd88e1f10ee471e659f9ba728c49634ec.png[/img] [h1]Daily login rewards change[/h1] The most recent redesign of the daily login rewards was just under a year ago. At that time they were relevant, but a lot has changed in a year and the rewards have lost their value. So we decided to update them, so that they benefit everyone, and logging into the game immediately evokes positive emotions. [h3]Basic daily login rewards:[/h3] [table] [tr] [td]1[/td] [td]Pouch of Guide's First-Aid Kits[/td] [td]1[/td] [/tr] [tr] [td]2[/td] [td]Pack of Medicine №1[/td] [td]1[/td] [/tr] [tr] [td]3[/td] [td]Season case[/td] [td]5[/td] [/tr] [tr] [td]4[/td] [td]Trade coins[/td] [td]200[/td] [/tr] [tr] [td]5[/td] [td]Season currency[/td] [td]400[/td] [/tr] [tr] [td]6[/td] [td]Children's Champagne[/td] [td]2[/td] [/tr] [tr] [td]7[/td] [td]Advanced Tools[/td] [td]5[/td] [/tr] [/table] [h3]Premium daily login rewards:[/h3] [table] [tr] [td]1[/td] [td]Standard Tools[/td] [td]5[/td] [/tr] [tr] [td]2[/td] [td]Pack of Medicine №2[/td] [td]1[/td] [/tr] [tr] [td]3[/td] [td]Standard Spare Parts[/td] [td]5[/td] [/tr] [tr] [td]4[/td] [td]Trade coins[/td] [td]400[/td] [/tr] [tr] [td]5[/td] [td]Season currency[/td] [td]600[/td] [/tr] [tr] [td]6[/td] [td]Sparkling Champagne[/td] [td]2[/td] [/tr] [tr] [td]7[/td] [td]Advanced Spare Parts[/td] [td]10[/td] [/tr] [/table] [h3]Packs of Medicine contain the following items:[/h3] [table] [tr] [td]Arnie Tonic – 6 pcs[/td] [td]Epinephrine – 2 pcs[/td] [/tr] [tr] [td]Jiden EXTRA Energy Drink – 6 pcs[/td] [td]Morphine – 2 pcs[/td] [/tr] [tr] [td]Injector – 1 pc[/td] [td]Injector – 4 pcs[/td] [/tr] [tr] [td]2nd Class Antidote – 1 pc[/td] [td]ATLAS Anabolic Steroid – 2 pcs[/td] [/tr] [tr] [td]2nd Class ThermoBlock – 1 pc[/td] [td][/td] [/tr] [tr] [td]Neuron-22 PsyBlock – 1 pc[/td] [td][/td] [/tr] [tr] [td]2nd Class Radioprotectant – 1 pc[/td] [td][/td] [/tr] [/table] [h1]QoL improvements[/h1] [h2]Charge all the artefacts in the container[/h2] The researcher has the added ability to charge multiple artefacts at once by carrying a container or backpack into the charging slot. [img]https://clan.cloudflare.steamstatic.com/images//41581512/a74796b6ceed015075cb6ccb2a57c01d6046bfcd.gif[/img] Charging artefacts directly in the container has its own features: [list] [*]Charge price for energy/rubles is the sum of the charge prices of each artefact individually; [*]Using reagents is not possible; [*]When charging for energy, chances to increase potential, maximum charge, etc. are calculated for each artefact separately. [/list] Current charge of each artefact in the backpack/container can be found in the “Contents” section. [img]https://clan.cloudflare.steamstatic.com/images//41581512/e97f2baf5f6c4398be7d5b5e8ea9a197231df09d.png[/img] [h2]Increase of the size of the number of items in a cell in the personal storage[/h2] Increased the number of items that can be stored in a single personal storage slot. While the quantity was previously limited to the same as in the inventory, the limit for a single slot in the storage has now been increased to 100,000 units. This applies to all items that can be stored in a single inventory slot in quantities greater than one. [img]https://clan.cloudflare.steamstatic.com/images//41581512/64e334addbf0084df13bc2e3a82b2e3aea8a7137.gif[/img] [h2]Colour display of item ranks[/h2] Added colour display of rank in the item modification interface. [img]https://clan.cloudflare.steamstatic.com/images//41581512/ebf38160c808c38109e50547b81b366f438ab9cc.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//41581512/d1103c341d3a1c99739d0977f3dcfaebf8e6f2aa.jpg[/img] [h1]Session battles changes[/h1] Crafting grenades are now unavailable on all maps in the Standoff mode. [h1]Other changes[/h1] [list] [*]Movement speed in squatting is increased by 75%. [*]Updated models of the Forager container and Sports bag. [img]https://clan.cloudflare.steamstatic.com/images//41581512/18a39fde624dc78777d65b185d0622ba288f0ea9.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//41581512/ad30baabc1e391ea8ce0d75b6f3fcd59243a27e7.png[/img] [*]Updated models of RGO, RGN, RGD-5, F-1 grenades. [img]https://clan.cloudflare.steamstatic.com/images//41581512/a9262743ad85e8a3d288c6754501a9345cc20fef.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//41581512/697ee8958d469f22d3024d49d244dc7c11c46da4.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//41581512/6740936fc3d5ace597d3793e13ff674488791c34.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//41581512/4bace24baffc44c7d6e5ab4462b10d314cfed563.png[/img] [*]Changed the thermal break in the Forest: [list] [*]Bridges over the break have been added; [*] Additional exits from the break have been added. [/list] [img]https://clan.cloudflare.steamstatic.com/images//41581512/4e65a7a9691d1997246237c5a5dbbf90d10b308f.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//41581512/94360ff857717c8f64b4c8435ca4ebe9f73d405d.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//41581512/0ef01e8b75a4df2dc60584a907be626581149531.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//41581512/6785350c63c348ff61df5db035882559f8d678e0.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//41581512/0f3ec4ecf8727ce6b5f195b20fae28739b65dfb6.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//41581512/8e3dcb719b7b034871d01154de622891e5db7ab5.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//41581512/f39c72bf9ac655482f437f30648026c49816d0cb.jpg[/img] [*]Added a block of links to useful resources and social networks of the project to the character selection menu. You can also open the titles of the game there. [img]https://clan.cloudflare.steamstatic.com/images//41581512/49f95cce1035c183e37dad1257a4abc8f9b9547f.png[/img] [/list] [h3]Fixes[/h3] [list] [*]Fixed a hideout energy abuse that occurred through using energy from guests with a higher capacity than the owner of the hideout. [*]In the “Trade affairs” quest, the SKS stock is no longer given as a reward. Instead, the player receives an EoTech collimator sight. For those who have already completed this task, the stock will be eventually replaced by the scope. [*]The hideout quest previously appeared after the first story quest of the north, now it is given when the player first arrives at the faction's northern base. [*]Fixed the “Heaps of Trash” quest, now in the last mission the player gets an item that allows to pass the quest and complete the chain. [*]Zombies from the boss event now count for season pass tasks. [*]Fixed a locked door in the “Attack at the Hydropower plant” quest. [/list]