[img]https://clan.cloudflare.steamstatic.com/images//41581512/fcaafe5c9f7ebde23754f073f7a8a81465d36e60.png[/img] [h2]Reichstag Assault[/h2] The temporary event has come to its end and was removed from the session battles. [h2]Balance changes[/h2] [h3]Weapon and modules[/h3] [table] [tr] [td][b]M4A1[/b][/td] [td][list] [*] Damage 26.9 → 27 [*] End damage 18.5 → 18.6 [/list][/td] [/tr] [tr] [td][b]M4A1 CQC[/b][/td] [td][list] [*] Damage 31.9 → 32.2 [*] End damage 21.9 → 22.2 [/list][/td] [/tr] [tr] [td][b]AN-94 Abakan[/b][/td] [td][list] [*] Damage 28.5 → 28.6 [*] End damage 19.5 → 19.6 [/list][/td] [/tr] [tr] [td][b]AN-94M Abakan[/b][/td] [td][list] [*] Damage 30.5 → 30.8 [*] End damage 20.8 → 21.1 [/list][/td] [/tr] [tr] [td][b]AKM Tishina[/b][/td] [td][list] [*] Spread 0.34 → 0.39 [*] Recoil 0.78 → 0.79 [*] Horizontal recoil 0.2 → 0.24 [*] Aiming time 0.29 → 0.23 [*] Draw time 1.4 → 1.2 [*] Slightly decreased sway parameter [/list][/td] [/tr] [tr] [td][b]ASh-12[/b][/td] [td][list] [*] Damage 59.5 → 58.5 [/list][/td] [/tr] [tr] [td][b]McMillan CS5[/b][/td] [td][list] [*] Damage and end damage: 147 → 149.5 [/list][/td] [/tr] [tr] [td][b]WA2000[/b][/td] [td][list] [*] Limb damage multiplier: 0.75 → 0.9 [/list][/td] [/tr] [tr] [td][b]PKP, Worn PKP[/b][/td] [td][list] [*] Lowered shaking while aiming down a sight (added stabilization at 32%) [/list][/td] [/tr] [tr] [td][b]SA-58 CTC[/b][/td] [td][list] [*] Damage 51.5 → 51 [/list][/td] [/tr] [tr] [td][b]AMB-17[/b][/td] [td][list] [*] Damage 47.5 → 47 [*] Damage decrease start 8 → 7 [*] First shot recoil multiplier 2 → 2.5 [/list][/td] [/tr] [tr] [td][b]AS Val[/b][/td] [td][list] [*] Damage 41.5 → 41 [*] Damage decrease start 8 → 7 [*] First shot recoil multiplier 2 → 2.5 [/list][/td] [/tr] [tr] [td][b]MC Millan CS5 Silencer[/b][/td] [td][list] [*] Removed penalties [/list][/td] [/tr] [tr] [td][b]Experimental Thermoplate V[/b][/td] [td][list] [*] Armor 200 → 175 [*] Damage absorption 80% → 70% [/list] [/td] [/tr] [/table] [h3]Movement[/h3] The strength of speed penalties from stopping power, suppression, and infections are now directly related to the player's current speed. [table] [tr] [td]The slower the player moves the less penalties will be received, and vice versa.[/td] [/tr] [/table] [h2]Models and animations[/h2] [h3]М1014[/h3] Updated sounds and animations: [previewyoutube=YfAvGbkFe8I;full][/previewyoutube] [h3]Trijicon ACOG x6[/h3] Updated sight model: [img]https://clan.cloudflare.steamstatic.com/images//41581512/d9e826c703cf44399f37284c14f952431deb3367.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//41581512/a6be2b1695177db938d1778198251f971576921d.png[/img] Thank you for your attention, And good hunting in the Zone!