Patchnote [15.05.24]
Author: Gorodskovich,
published 7 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//41581512/fcaafe5c9f7ebde23754f073f7a8a81465d36e60.png[/img]
[h2]Reichstag Assault[/h2]
The temporary event has come to its end and was removed from the session battles.
[h2]Balance changes[/h2]
[h3]Weapon and modules[/h3]
[table]
[tr]
[td][b]M4A1[/b][/td]
[td][list]
[*] Damage 26.9 → 27
[*] End damage 18.5 → 18.6
[/list][/td]
[/tr]
[tr]
[td][b]M4A1 CQC[/b][/td]
[td][list]
[*] Damage 31.9 → 32.2
[*] End damage 21.9 → 22.2
[/list][/td]
[/tr]
[tr]
[td][b]AN-94 Abakan[/b][/td]
[td][list]
[*] Damage 28.5 → 28.6
[*] End damage 19.5 → 19.6
[/list][/td]
[/tr]
[tr]
[td][b]AN-94M Abakan[/b][/td]
[td][list]
[*] Damage 30.5 → 30.8
[*] End damage 20.8 → 21.1
[/list][/td]
[/tr]
[tr]
[td][b]AKM Tishina[/b][/td]
[td][list]
[*] Spread 0.34 → 0.39
[*] Recoil 0.78 → 0.79
[*] Horizontal recoil 0.2 → 0.24
[*] Aiming time 0.29 → 0.23
[*] Draw time 1.4 → 1.2
[*] Slightly decreased sway parameter
[/list][/td]
[/tr]
[tr]
[td][b]ASh-12[/b][/td]
[td][list]
[*] Damage 59.5 → 58.5
[/list][/td]
[/tr]
[tr]
[td][b]McMillan CS5[/b][/td]
[td][list]
[*] Damage and end damage: 147 → 149.5
[/list][/td]
[/tr]
[tr]
[td][b]WA2000[/b][/td]
[td][list]
[*] Limb damage multiplier: 0.75 → 0.9
[/list][/td]
[/tr]
[tr]
[td][b]PKP, Worn PKP[/b][/td]
[td][list]
[*] Lowered shaking while aiming down a sight (added stabilization at 32%)
[/list][/td]
[/tr]
[tr]
[td][b]SA-58 CTC[/b][/td]
[td][list]
[*] Damage 51.5 → 51
[/list][/td]
[/tr]
[tr]
[td][b]AMB-17[/b][/td]
[td][list]
[*] Damage 47.5 → 47
[*] Damage decrease start 8 → 7
[*] First shot recoil multiplier 2 → 2.5
[/list][/td]
[/tr]
[tr]
[td][b]AS Val[/b][/td]
[td][list]
[*] Damage 41.5 → 41
[*] Damage decrease start 8 → 7
[*] First shot recoil multiplier 2 → 2.5
[/list][/td]
[/tr]
[tr]
[td][b]MC Millan CS5 Silencer[/b][/td]
[td][list]
[*] Removed penalties
[/list][/td]
[/tr]
[tr]
[td][b]Experimental Thermoplate V[/b][/td]
[td][list]
[*] Armor 200 → 175
[*] Damage absorption 80% → 70%
[/list] [/td]
[/tr]
[/table]
[h3]Movement[/h3]
The strength of speed penalties from stopping power, suppression, and infections are now directly related to the player's current speed.
[table]
[tr]
[td]The slower the player moves the less penalties will be received, and vice versa.[/td]
[/tr]
[/table]
[h2]Models and animations[/h2]
[h3]М1014[/h3]
Updated sounds and animations:
[previewyoutube=YfAvGbkFe8I;full][/previewyoutube]
[h3]Trijicon ACOG x6[/h3]
Updated sight model:
[img]https://clan.cloudflare.steamstatic.com/images//41581512/d9e826c703cf44399f37284c14f952431deb3367.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//41581512/a6be2b1695177db938d1778198251f971576921d.png[/img]
Thank you for your attention,
And good hunting in the Zone!