[h2]Barter changes[/h2] For all barter recipes, the amount of Anomalous Serum required has been reduced by ~30% [h2]Sessional battles[/h2] [h3]Prohibition of certain ammunition[/h3] In session battles there is now a mechanic that prohibits certain items from being carried through personal storage. When an item from this list is added to the player's inventory, an information window will appear and the item will disappear. After the player leaves session battles, the item will return to his inventory. At the moment, all available explosives, including flash-bang grenades have been banned. Now you can only use this ammunition if you purchase it from a merchant inside a session battle. [h3]Automatic loading of purchased ammunition[/h3] When a player is revived, his weapon will be loaded with the ammo he purchased or unpacked. If there are several types of suitable ammunition, the ones closest to the beginning of the inventory will be loaded. [h3]Merchants on points[/h3] An ammo crate has appeared at each capture point in session battles, from which you can buy ammunition. [h3]Other changes[/h3] [list] [*] he safe zone on the "Glass" map no longer blocks the staircase on the third floor. [*] The safe zone on the map "Hospital" now does not extend into the corridor of the second floor. [*] The reward for a prize place has been changed: players will now receive 250 parts instead of the Pouch of Army First-Aid Kits. [*] The player will no longer receive an additional grenade in the inventory. [*] Increased the reward for assaulting and defending a point in King of the Hill mode 25 → 100 [*] Fixed the ability to shoot from a safe zone on all maps. [*] All grenade launchers are now given 1 charge each. [*] Removed invulnerability when entering session mode. [*] Purchased consumables are no longer lost after warming up. [*] When switching to the opposite team, the player will no longer receive ammunition again. [/list] [h2]Balance[/h2] [b]VSS "Vintorez"[/b] [list] [*] Damage 32.5 → 33 [*] Minimal damage 32 → 32.5 [*] First shot recoil multiplier 2 → 1 [/list] [b]Worn VSS "Vintorez"[/b] [list] [*] Damage 28.8 → 29.2 [*] Minimal damage 28.2 → 28.8 [*] First shot recoil multiplier 2 → 1 [/list] [b]FN F2000 Tactical[/b] [list] [*] Minimal damage 27.5 → 26.5 [/list] [h2]Backwater[/h2] Airdrop rewards have been adjusted: [b]Weapon case[/b] [list] [*] Weight 6 → 6.5kg [/list] [h3][h2]Other changes[/h2][/h3] [list] [*] Fixed areas with level 4 infections on Backwater. The areas have been expanded and fitted closely together. [*] The science drop zone on Backwater is now completely covered in level 4 radiation. [*] The invincibility when entering Zaton via "scientific" paths has been reduced 10 → 7 seconds. [*] The burned farmstead is now completely under level 3 thermal infection. [*] The number of human and mutant events in the level 4 infection zone at Backwater has been reduced. [*] The number of bloodsuckers in Backwater events has been reduced 5 → 4 [*] From the group of center bubbles, 2 bubbles that were outside of the level 4 infection area have been removed. In their place, a bubble in the archianomaly behind the Gas Station has been added. The central group of bubbles is now considered "scientific" and ejects players to Red Forest and Yanov Outskirts in level 4 infection areas. [*] Added new exit points to the Red Forest and Yanov Outskirts from Backwater via the "Monolith Outpost" event. [*] Zombies that appear at the scene of a player's death within range of the Monolith's antenna no longer use weapons that do not work correctly [/list] [h2]Models, animations, sounds[/h2] Updated the model of super-heavy armored suit "Granite": [img]https://clan.cloudflare.steamstatic.com/images//41581512/c2c615a55d826647a9dafb3aa6ca986be4da5750.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//41581512/6fddcb17bd49986d068c81cfa5283c4d383f38f4.jpg[/img] Added colorization of the "RIS M16" forend in "Big Boy Gun" paint: [img]https://clan.cloudflare.steamstatic.com/images//41581512/4e6835bbb0328d1924a4a90311d01a638a34b443.png[/img] [list] [*] Unique additional environment sounds have been added to all save zones. The number of sounds per location has been increased 30 → 100. [*] Added new songs to the radio. Playlist #6 has been formed. [*] New radio host Lyokha Radiy was added. Archon Zuza has been completely removed. Radio is now called Raspad FM. [/list] [hr][/hr] Thank you for your attention, Good hunting in the Zone!