Patchnote [08/30/23]
Author: Gorodskovich,
published 1 year ago,
[h2]Artifacts[/h2]
The maximum level of artifact potential has been raised from 10 to 15.
[h2]Interface[/h2]
As part of the fight against cheaters, we have made changes to the mechanic of how enemy health bars work to prevent cheats from using them to automatically target an opponent.
[img]https://clan.cloudflare.steamstatic.com/images//41581512/7c7ace7002ed9dc3ec86311b1d463faa97387896.png[/img]
Now the enemy's health bar is displayed below the scope, and when you press the "Tab" key, his mark remains stationary at the detection location.
[h2]Balance[/h2]
[h3]Armour[/h3]
[expand type=details][b]AH-2 Nomad Suit[/b]
[list]
[*] Bleeding 0 → -0.25
[/list]
[b]Worn AH-3 Seeker Suit[/b]
[list]
[*] Stamina regeneration 0 → 2%
[*] Bleeding 0 → -0.25
[/list]
[b]AH-3 Seeker Suit[/b]
[list]
[*] Stamina regeneration 0 → 3%
[*] Bleeding 0 → -0.25
[/list]
[b]Worn AH-4 Raider[/b]
[list]
[*] Bullet resistance 110 → 111
[*] Stamina regeneration 0 → 4%
[*] Bleeding 0 → -0.25
[/list]
[b]RAPS AH-4 Raider[/b]
[list]
[*] Bullet resistance 130 → 131
[*] Stamina regeneration 0 → 4%
[*] Bleeding 0 → -0.25
[/list]
[b]RAPS Spanner[/b]
[list]
[*] Bullet resistance 152 → 154
[/list]
[b]RAPS AH-5 Pilgrim[/b]
[list]
[*] Stamina regeneration 0 → 4%
[/list]
[b]Worn AH-6 Nomad[/b]
[list]
[*] Bleeding -0.5 → -0.75
[/list]
[b]RAPS AH-6 Nomad[/b]
[list]
[*] Bleeding -0.5 → -1
[/list][/expand]
[h3]Weapons[/h3]
[expand type=details][b]Every machine gun[/b]
[list]
[*] Additional hip-fire spread 2.35 → 2
[/list]
[b]DP[/b]
[list]
[*] Damage 25 → 25.5
[*] Minimal damage 18.8 → 19
[/list]
[b]RPK-74[/b]
[list]
[*] Minimal damage 19.4 → 19.5
[/list]
[b]L86A1[/b]
[list]
[*] Damage 29.5 → 31
[*] Minimal damage 22.5 - 23
[/list]
[b]Old HK G3A1[/b]
[list]
[*] Minimal damage 22.5 → 23
[/list]
[b]Worn HK G3A1[/b]
[list]
[*] Minimal damage 26.5 → 27
[/list]
[b]HK G3A1[/b]
[list]
[*] Minimal damage 32.5 → 33.2
[/list]
[b]AKM[/b]
[list]
[*] Damage 25.8 → 26.5
[*] Minimal damage 18 → 19
[/list]
[b]FN F2000[/b]
[list]
[*] Damage 30.2 → 30
[*] Minimal damage 24.5 → 24.1
[/list]
[b]FN F2000 Tactical[/b]
[list]
[*] Damage 34.5 → 34
[*] Minimal damage 27.9 → 27.5
[/list]
[b]Worn SKS[/b]
[list]
[*] Damage 23 → 25
[*] Minimal damage 18.1 → 24.4
[*] Rate of fire 360 → 300
[*] Distance of minimal damage 120 → 80
[*] Spread 0.2 → 0.15
[*] Additional hip-fire spread 3.8 → 3.85
[*] Headshot damage 1.5 → 1.4
[*] Limb damage 0.65 → 0.85
[/list]
[b]SKS[/b]
[list]
[*] Damage 29 → 31.5
[*] Minimal damage 22.9 → 30.8
[*] Rate of fire 360 → 300
[*] Distance of minimal damage 120 → 80
[*] Spread 0.2 → 0.15
[*] Additional hip-fire spread 3.8 → 3.85
[*] Headshot damage 1.5 → 1.4
[*] Limb damage 0.65 → 0.85
[/list]
[b]Worn M1A[/b]
[list]
[*] Damage 35.4 → 32.0
[*] Minimal damage 27.7 → 27.4
[*] Rate of fire 360 → 400
[*] Distance of minimal damage 120 → 80
[*] Spread 0.2 → 0.15
[*] Additional hip-fire spread 3.8 → 3.85
[*] Headshot damage 1.5 → 1.4
[*] Limb damage 0.65 → 0.8
[/list]
[b]M1A[/b]
[list]
[*] Damage 41.5 → 37.5
[*] Minimal damage 32.6 → 32.2
[*] Rate of fire 360 → 400
[*] Distance of minimal damage 120 → 80
[*] Spread 0.2 → 0.15
[*] Additional hip-fire spread 3.8 → 3.85
[*] Headshot damage 1.5 → 1.4
[*] Limb damage 0.65 → 0.8
[/list]
[b]FG-42 Whip[/b]
[list]
[*] Damage 30.5 → 31.0
[*] Minimal damage 30.5 → 31.0
[*] Distance of minimal damage 120 → 80
[*] Spread 0.19 → 0.15
[*] Additional hip-fire spread 3.81 → 3.85
[*] Limb damage 0.65 → 0.8
[/list]
[b]Avalanche[/b]
[list]
[*] Damage 74.5 → 75
[*] Minimal damage 62.5 → 74
[*] Rate of fire 240 → 200
[*] Distance of minimal damage 120 → 80
[*] Spread 0.180 → 0.15
[*] Additional hip-fire spread 3.8 → 3.85
[*] Limb damage 0.65 → 0.85
[/list]
[b]SKT-40[/b]
[list]
[*] Minimal damage 31 → 38.2
[*] Rate of fire 240 → 200
[*] Distance of minimal damage 120 → 90
[*] Spread 0.15 → 0.1
[*] Additional hip-fire spread 3.85 → 3.9
[/list]
[b]Worn SVT-40[/b]
[list]
[*] Damage 46.6 → 46
[*] Minimal damage 36.1 → 44.4
[*] Rate of fire 240 → 200
[*] Distance of minimal damage 120 → 90
[*] Spread 0.15 → 0.1
[*] Additional hip-fire spread 3.85 → 3.9
[/list]
[b]SVT-40[/b]
[list]
[*] Damage 52.5 → 51.6
[*] Minimal damage 40.6 → 49.8
[*] Rate of fire 240 → 200
[*] Distance of minimal damage 120 → 90
[*] Spread 0.15 → 0.1
[*] Additional hip-fire spread 3.85 → 3.9
[/list]
[b]AVT-40[/b]
[list]
[*] Damage 50 → 48
[*] Distance of minimal damage 120 → 90
[*] Spread 0.15 → 0.1
[*] Additional hip-fire spread 3.85 → 3.9
[/list]
[b]Worn SVD[/b]
[list]
[*] Minimal damage 49.6 → 61
[*] Rate of fire 240 → 200
[*] Distance of minimal damage 120 → 90
[*] Spread 0.15 → 0.1
[*] Additional hip-fire spread 3.85 → 3.9
[/list]
[b]SVD[/b]
[list]
[*] Damage 68.4 → 68.2
[*] Minimal damage 53.6 → 66
[*] Rate of fire 240 → 200
[*] Distance of minimal damage 120 → 90
[*] Spread 0.15 → 0.1
[*] Additional hip-fire spread 3.85 → 3.9
[/list]
[b]SVU[/b]
[list]
[*] Damage 76.5 → 77
[*] Minimal damage 60.8 → 75
[*] Rate of fire 240 → 200
[*] Distance of minimal damage 120 → 90
[*] Spread 0.15 → 0.1
[*] Additional hip-fire spread 3.85 → 3.9
[/list]
[b]WA2000[/b]
[list]
[*] Minimal damage 75.8 → 92
[*] Rate of fire 240 → 200
[*] Distance of minimal damage 120 → 90
[*] Spread 0.15 → 0.1
[*] Additional hip-fire spread 3.85 → 3.9
[/list]
[/expand]
[h3]Other[/h3]
[expand type=details][b]7.62 mm Expanding Ammo[/b]
[list]
[*] Armor-penetration -20 → -12.5
[/list]
[b]Project 6X4[/b]
[list]
[*] Movement speed reduced from 3% to 1%
[/list][/expand]
[h2]Models, animations, sounds[/h2]
Updated model, animations and interaction sounds of SR-1 Gyurza
[previewyoutube=B4RQhnZABJw;full][/previewyoutube]
[list]
[*] Updated the paint masks of unique faction suits
[*] Updated textures of Punisher Armored Suit
[/list]
[h2]Other changes and fixes[/h2]
[list]
[*] Added the ability to attach a keyсhain to the MG 42
[*] Hammer, Hunting Knife and KO-1 are now available for barter at 3rd reputation level of Swamp Bases (previously at 5th)
[*] Fixed a setting that removes marks in the world
[*] Fixed opening interfaces via notifications (accepting trade, squad invites, etc.)
[*] You can no longer die from emissions In safe zones
[/list]
Thank you for your attention,
and good hunting in the Zone!