[b]Version 1.0.6[/b] It's with great pleasure that I'm announcing the Japanese translation for the game, something that was totally unplanned, but with the help of Hiroshi Ashida, who got in touch by email, it was possible to do the translation, checking the texts, the quality of the characters, because in the game we don't use a font, but a Sprite Font, where you have to draw all the characters. Finally, I'm very proud of the end result, as you can see in the image below. [img]https://clan.cloudflare.steamstatic.com/images//44413067/41a261516673a27e0f543227489dc6af13e098fd.jpg[/img] - Added the Japanese language to the game, with the help of [b]Hiroshi Ashida[/b]. - Added sound when returning from the menus. - On level 17, added 2 thorns on the block behind the player, forcing him to use the bubble, changed the design of where the player starts, forcing the player to collide with the bubble from below, this way better indicating the range of the impulse when popping the bubble, which is enough to reach the top. - At level 42, changed the starting position of the electric current on the left side of the screen, giving the player a little more time to jump. - Changed level 5 of the challenge, placing the crystal a little higher.