[list] [*] Fixed the issue of achievements [*] Fixed a bug when a Soul chain triggered on a dead character [*] Fixed a bug where when skipping the initial dialogue quickly, not all characters loaded into the starting squad selection menu [*] Fixed music overlay during the intro [*] Fixed link line errors in the warrior and enchantress leveling trees [*] Fixed a missing description of upgrades of the Thorn ability [*] Fixed the display of the cost of redistributing skill points and attributes [*] Fixed the level of character rewards to be relevant to the current act [*] The number of life points and attacks of opponents of the third act has been increased [*] Now mermaids use illusions more often [*] Now the clouding of the mind of mermaids lasts longer [*] Now snakes use their bombardment ability less often [*] Fixed a bug where when attacking a character with negative defense, an indication of the restoration of protection was shown in numbers [*] The cost of items has been significantly increased [*] Gorynych's armor index has been increased [*] Gorynych's attack range has been increased to 2 [*] The Poacher's trap can now deal damage to friendly units [*] The mana cost of the Sorceress 'Magical Vortex' ability has been increased to 2 [*] The mana cost of the Sorceress 'Chain Lightning ability has been increased to 2 [*] The maximum value of the Sorceress's mana attribute has been increased to 6 [*] The mana cost of the Acolyte's Thousand Pricks ability has been increased to 2 [*] Explosion damage and additional damage from collision with the thorn of the Enchantress increased by 1 [*] The mana cost of the Strelets “Grenade" ability has been increased to 2 [*] The Mana cost of the Warrior's Earthquake ability has been increased to 2 [*] The mana cost of the Monk's Blessing ability has been increased to 2 [*] The mana cost of the Monk's “Holy Land" ability has been increased to 2 [*] The maximum value of the Monk's mana attribute has been increased to 5 [/list]