A new patch has just been released! We've added a fresh pass of new sounds and feedback for several areas of the game, including boss fights, combat, enemies, and Bullshit Powers. [list] [*] Additional sound design for several boss fights [*] Updated SFX for player weapons and powers [*] Updated SFX for Enemy Bullshit events [*] New SFX for Assassin enemies [*] New SFX for Clerics [*] New SFX Mission Complete Screen, Combat Ambience, Objective Banners [*] Mastering fixes to some English VO lines [/list]