Hotfix
Author: Dishmink,
published 1 year ago,
Hey Everyone,
Here are some small fixes for yesterdays patch release:
[list]
[*] Fixed missing music in the gold room cutscene if you have high sentiment with Virginia
[*] Fixed some issues with distant cliff meshes
[*] Fixed new cannibal types not working with all trap types
[*] Fixed positioning of the overloaded indicator on the flat solar panels
[*] Fixed bad guys not being removed from cutscene at end
[*] Cannibals will no longer purposefully attack or climb over the effigies they build
[*] Fixed issue where get down cutscene could be played multiple times after save/load
[*] Fixed stone floors getting into a bad state in some cases
[/list]
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.