Nuclei: Lucky Number 13?
Author: DarkCove Games,
published 4 months ago,
[h2]Happy to announce: [u][b]Nuclei[/b][/u][/h2]
After the decision to postpone the launch, I ended up with some extra time on my hands. So I decided that I had more than enough time to slide in a new game to the collection (at not extra cost obviously).
JezzBall... I had completely forgotten about this classic game, and once I was reminded of it, I felt that it would be good addition to my "retro picks". I tried to respect the classic rules as much as possible, I think the speed of the walls and the "balls" are pretty close the the original, some minor adjustments might be required based on feedback. The only thing I left out was the timer which I didn't really care for, but I might implement it in future if people ask for it.
Feature Creep? Maybe, but hey, you'll get a new game at no extra cost.
[img]https://clan.cloudflare.steamstatic.com/images//45048623/ab6aa6c7deeb2aeb9ca33bdc586736e3d828fee3.gif[/img]