Patch notes for Beta 1.8.3
Author: Coredumping,
published 4 months ago,
[b]Changes[/b]
[list]
[*]A bunch of character animations have been overhauled
[*]Doubled access points for food dispensers to reduce queue time
[*]You can now view add-ons developed by other companies from the company detail window
[*]Best, then secondary HR role choice now includes skills that are within 25% of the main, instead of 50%
[*]Tasks now show contract deadlines when collapsed
[*]Employee name generation is now a bit more random
[*]Added prompt when exiting new game menu
[*]The main menu zoom into the monitor effect now only happens the first time you open the game
[*]Added ability to jump back in tutorial
[*]Game will no longer allow saving a building if you have to go through a rentable room to reach another rentable room
[*]Applicant appeal is now lowered after being caught comitting tax fraud
[/list]
[b]Fixes[/b]
[list]
[*]Game now considers room rent status when checking accessibility to show player if a room is off limits causing other rooms to become off limits
[*]Fixed handling of precious metals when burglars are caught with it
[*]Fixed police sometimes forgetting to return stolen items after arresting burglar
[*]Fixed not being able to replace snappable objects on upper floors
[*]The conveyor belt simulation will now choose performance over precision, if assembly lines are so complex that the CPU can't keep up
[*]Fixed deals not expiring for clients in multiplayer if host haven't been offered them
[*]Fixed bug that could cause time to become unsynced in multiplayer if host was trying to skip more days at a time than clients
[*]Fixed not being able to build road over cross sections when you own plots all around it
[*]Fixed not having any contracts available and founders arriving immediately when starting new company in same save
[*]Loans are now considered for the large growth newspaper article
[/list]