[b]Changes[/b] [list] [*]Added event to product timeline when IP is traded [/list] [b]Fixes[/b] [list] [*]Fixed printing deals not rewarding player immediatly when done [*]Fixed subsidiary takeover event in company timeline [*]Fixed floating headphones in mentoring situations [*]Fixed lead designer specializations hover menu sometimes showing previous selection's specializations [*]Workaround for a bug in the "Ultimate Difficulty" mod that inadvertently made the game very easy [/list]